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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Orlik's Medal
Destroy 2 or more enemy tanks or tank destroyers in a light tank in one battle.
• The enemy vehicles must be at least 1 tier higher. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 61 649 | 61 649 |
Experience | 1890 | 1890 |
- tiger_1303 [F-Z-H] Tiger II 1 11
- egor_1979 SU-152 7
- iobanat2 [G-M-A] Type 5 Chi-Ri 9
- Nik_Victor777 [GLOBS] AMX 13 57
- gerda_14 [T-FUT] SU-152 1 5
- Djole89KG [GOG_] T29
- Leutnant_Friedrich [VARCO] KV-13 3 5
- Stringer6126 [PAM-A] Carro d'assalto P.88 1
- Vaclav_Svo AMX M4 mle. 49 Liberté 3
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- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 53
- {{ ::replay.translations.shots.hits }} 51/41
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3342
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 7/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 1103
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/47
- {{ ::replay.translations.mileage.label }} 3,88
Received | 61 649 | 61 649 | ||||
Action / Personal missions payout | 40 000 | 40 000 | ||||
Achievements | 5 880 | 5 880 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 107,529 | 107,529 | ||||
Auto-repair vehicle | -4,270 | -4,270 | ||||
Auto-resupply ammunition | -47,945 | 0 | -47,945 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 55,314 | 0 | 55,314 | 0 |
- Starting time 15:17
- Battle duration 13 min 32 s
- Time of destruction 7 min 31 s
Received | 1 018 | 51 | 1 018 | 51 | ||
Achievements | 557 | 28 | 557 | 28 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 315 | 315 | ||||
Total: | 1 890 | 79 | 1 890 | 79 |
- Version: 1.17.0
- Server game time: 2022-06-12 15:17
- Spawn: I
- Battle type: Regular
- Uploaded: Nik_Victor777
Replay description
Encounter battle on Pearl River, north base.
Outline of the battle:
Contesting the middle, battle with two tanks. 45TP from my team makes the save of the day by tracking the AMX M4 49 L and we manage to take him down.
Moving back to support the heavy line. Teamplay with the 45TP, we manage to take down at least 3 tanks together.
The enemy team is set on winning be capturing the base.
I manage to interrupt the cap, but get damaged in return.
I end up running from the T29 and the SU-152. I engage the SU 152 and almost take it down, badly timed reload and ammo management preventing me from doing so.
I got taken out by the T29...
I think this replay can be used as an expample showcasing the strong and weak aspects of traditional autoloaders.
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