TANK SHOOT THROUGH ROCK
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
42 338
1 385
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Cliff – Standard
Cobra
mannypanny [_COM_]
Without Premium | With Premium | |
---|---|---|
Credits | 28 225 | 28 225 |
Experience | 945 | 1385 |
Battle efficiency
Σ:
1
1585
2
1350
2286
-
-
- REXone4 53TP Markowskiego 1
- wzhch1105 [OTZ-] WZ-114
- rafii79 [LSVOL] Char Futur 4 1 1
- ZigiBabU [G2G] M4A1 Revalorisé 2
- binh_nguyen_manking M53/M55
- Beacon89 [JMTJ] Progetto M35 mod 46 6
- Uffe23 [NOIA] M46 Patton 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 8
- {{ ::replay.translations.shots.hits }} 6/4
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 1585
- {{ ::replay.translations.damageDealt.sniper }} 1024
- {{ ::replay.translations.received.label }} 12
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 7
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 1350
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 4/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 2286
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,82
Credits
With Premium
Received | 28 225 | 28 225 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -14,315 | -14,315 | ||||
Auto-resupply ammunition | -9,040 | 0 | -9,040 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 4,870 | 0 | 18,983 | 0 |
Time
- Starting time 22:44
- Battle duration 12 min 42 s
- Time of destruction 12 min 41 s
Experience
Received | 879 | 44 | 879 | 44 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 66 | 66 | ||||
Total: | 945 | 44 | 1 385 | 66 |
- Version: 1.17.0
- Server game time: 2022-06-12 22:44
- Spawn: II
- Battle type: Regular
- Uploaded: mannypanny
Replay description
you can clearly see him shooting through the mountain at 11.04 minutes
Replay's comments (0)