[QuickyBaby] Funny End to a Good Game
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
121 061
3 456
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
El Halluf – Standard
El Halluf
Type 59
Type 59
Dark_Night13
13.06.2022 18:41
Without Premium With Premium
Credits 76 061 76 061
Experience (x{2} for the first win in a day) 3456 3456
Detailed Report
Statistics for Dark_Night13
Battle efficiency Σ: 3 3732 6 870 241 - -
  • norisc IS-6 1 2 3
  • MassaTank [4ORC4] Hotchkiss EBR 1
  • Dakota5417 IS
  • Chad_Streeter Super Hellcat 1
  • Dark_Night13 Type 59
  • ouizere_turbo [TRBMK] Progetto M35 mod 46 1
  • pawel_475 Škoda T 27 2
  • Braindonious39 [FP1] 45TP Habicha 1 2 3
  • Iceman126 [F_U_N] T29 1 1 1
  • Corpsegutter [DV] GSOR 1008 1 3
  • Tyzis_2 [STUKA] SU-122-44 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 20/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3732
  • {{ ::replay.translations.damageDealt.sniper }} 493
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 870
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 241
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,99
Credits With Premium
Received 76 061 76 061
Action / Personal missions payout 45 000 45 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,509 -3,509
Auto-resupply ammunition -15,100 0 -15,100 0
Auto-resupply consumables 0 0 0 0
 
Total: 102,452 0 102,452 0
Time
  • Starting time 18:41
  • Battle duration 10 min 50 s
  • Time of destruction 10 min 49 s
Experience
Received 1 329 66     1 329 66
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 665 0     665 0
Bonus for Premium vehicle tier 133       133  
 
 
Total: 3 456 132 3 456 132
  • Version: 1.17.0
  • Server game time: 2022-06-13 18:41
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Dark_Night13

Replay description

First time in a while playing WOT and had a really good game in my Type 59, but that wasn't the full story.

I was confused as to why 5 tanks were having so much trouble trying to kill a spotted, stationary light tank.

Went ahead and installed the free cam mod for WOT replays and found something hilarious...

Hope you enjoy!

Replay's comments (0)