Concept Ace
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Personal Score
Team Score
Detailed Report
Victory
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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
137 791
9 696
de Langlade's Medal
Awarded to a player who in the course of one battle destroys four enemy vehicles within a base circle while they are attempting to capture the base. Enemy vehicles may attempt to capture the base all at once or in turn.
On 13 September 1944, Colonel Paul Girot de Langlade's Groupement Tactique "Langlade" (G.T.L), outnumbered by over two to one, attacked a German 112th Panzer Regiment occupying the French village of Dompaire. In the ensuing battle de Langlade's 16 M4A2 tanks and 4 M10 tank destroyers, with support from French artillery and American fighter-bombers, destroyed 69 of 90 Pz.Kpfw. V Panther and Pz.Kpfw. IV tanks.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Redshire – Encounter
Concept 1B
Angel666 [NAMES]
Without Premium | With Premium | |
---|---|---|
Credits | 55 194 | 55 194 |
Experience (x{2} for the first win in a day) | 8100 | 9696 |
Battle efficiency
Σ:
7
4950
8
3140
1850
3
-
- mellie666 TNH T Vz. 51 1 1
- Carmageddon08 [TR_GL] Centurion Mk. 7/1 2 1 2
- leclerk1977 [_DK_-] Sturer Emil 1
- matiwars120 [LISZE] AltProto AMX 30 1 1 2
- willi8665 [STD-2] IS-2 Armored 2 1
- Sanya_Vongol_ple Char Futur 4 1 1 1
- viespele IS 1 1 3
- Alphonse50 Lorraine 155 mle. 50
- GibusYT [EDFES] Vz. 44-1 1 1 3
- Reznyk Lorraine 155 mle. 50
- krzysko123 Centurion Mk. I 2 1 2
- DrThuner [TDSTA] Caernarvon 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 19
- {{ ::replay.translations.shots.hits }} 19/16
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4950
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 10
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 3140
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 10/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 1850
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/36
- {{ ::replay.translations.mileage.label }} 2,29
Credits
With Premium
Received | 55 194 | 55 194 | ||||
Action / Personal missions payout | 55 000 | 55 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -9,435 | -9,435 | ||||
Auto-resupply ammunition | -53,500 | 0 | -53,500 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 44,259 | 0 | 71,856 | 0 |
Time
- Starting time 22:35
- Battle duration 6 min 23 s
- Time of destruction -
Experience
Received | 1 596 | 80 | 1 596 | 80 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 4 788 | 0 | 4 788 | 0 | ||
Bonus for Premium vehicle tier | 120 | 120 | ||||
Total: | 8 100 | 160 | 9 696 | 240 |
- Version: 1.17.0
- Server game time: 2022-06-15 22:35
- Spawn: I
- Battle type: Regular
- Uploaded: Angel666
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