Meine beste Runde überhaupt
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
121 296
10 098
7
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ruinberg – Standard
Ruinberg
T110E4
T110E4
Mr_Toka [RUEG]
23.06.2022 21:08
Without Premium With Premium
Credits 53 909 53 909
Experience 9537 10098
Detailed Report
Statistics for Mr_Toka
Battle efficiency Σ: 2 7521 5 1320 403 3 -
  • Prskyn [73CSP] Cobra 1 1
  • dew_44 [W_TAV] TNH T Vz. 51 1 1 1
  • Generalleutnant371 [MOOD] Jagdpanzer E 100 1 2
  • ducationjeong_pookky Object 260 1
  • Nykos6 [BAGO] E 75 1 3
  • ASAPNILSEN [N0] Kunze Panzer
  • General_Matty [N0] T95
  • kicsi10 [_TKO_] 121B
  • CeBuK [4CDC] M-V-Y
  • Crota_Sohn_von_Oryx1 [T_N-T] T30 1
  • kapi1705 TNH T Vz. 51 2 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 11/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7521
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1320
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 403
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,77
Credits With Premium
Received 53 909 53 909
Personal Reserves bonus 40 432 40 432
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 94,341 121,296
 
Auto-repair vehicle -22,480 -22,480
Auto-resupply ammunition -57,200 0 -57,200 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -5,339 0 21,616 0
Time
  • Starting time 21:08
  • Battle duration 5 min 42 s
  • Time of destruction 4 min 45 s
Experience
Received 1 122 56     1 122 56
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 683     1 683
Action / Personal missions payout 6 732 0     6 732 0
 
 
Total: 9 537 56 10 098 84
  • Version: 1.17.0
  • Server game time: 2022-06-23 21:08
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Mr_Toka

Replay description

Meine bisherige beste Runde überhaupt in WOT: :) Vielleicht komm ich damit ja ins "WOT-Fernsehen"

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-06-23 в 21:20
  • #2 Why not use the things available in the game? What's unfair about that? Why does this make me an unfair player? Why did WoT bring the ammo into the game? Flame Wargaming,not me dude ! Nice evening.
    Mr_Toka 2022-06-23 в 22:53