Stary dobry Scorpion
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
189 707
6 026
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Erlenberg – Standard
Erlenberg
Rheinmetall Skorpion
Rheinmetall Skorpion
ShockApick [TDKP]
29.06.2022 13:05
Without Premium With Premium
Credits 84 314 84 314
Experience 5378 6026
Detailed Report
Statistics for ShockApick
Battle efficiency Σ: 2 5673 8 - 491 - -
  • temirlan_107 Bat.-Châtillon Bourrasque 1 1
  • solynic T34 1 1
  • mccloudd [CROFT] Strv S1 1
  • Simon_M_ller_SM [L4NY3] STG Guard 2
  • xxxBS92xxx CS-63 1 1
  • Royhan_Flyer Object 257 1
  • eric7800 [CPAFO] Somua SM 1
  • Act_of_Gods [-ECG-] Type 61 1 1
  • Szkopus97 [ENIAC] IS-7 1 1
  • szaki1993 Strv 103B 2 1
  • Die_Kampfschwarte Tortoise 1
  • 4_altair91752 53TP Markowskiego 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5673
  • {{ ::replay.translations.damageDealt.sniper }} 4332
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 12/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 491
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,13
Credits With Premium
Received 84 314 84 314
Personal Reserves bonus 63 236 63 236
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 147,550 189,707
 
Auto-repair vehicle -7,240 -7,240
Auto-resupply ammunition -96,000 0 -96,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 24,310 0 66,467 0
Time
  • Starting time 13:05
  • Battle duration 14 min 50 s
  • Time of destruction 14 min 45 s
Experience
Received 1 296 65     1 296 65
Fine for causing damage to allies 0 0
Personal Reserves bonus 294     294
Action / Personal missions payout 3 888 0     3 888 0
Bonus for Premium vehicle tier 194       194  
 
 
Total: 5 378 359 6 026 392
  • Version: 1.17.0
  • Server game time: 2022-06-29 13:05
  • Spawn: I
  • Battle type: Regular
  • Uploaded: ShockApick

Replay description

Bitwa na początku nie zaczęła się najlepiej, bo prawie zginąłem. Zostało 5 hp, i potem zaczęła się walka pozycyjna i kombinowanie. Jeden ładny strzał na ślepo oraz walka do samego końca. Co najważniejsze, wynik na dwa tiery wyżej

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