O-I Steppes Assault Attack Win
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
40 574
3 270
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Steppes – Assault
O-I
Sn1pe
Without Premium | With Premium | |
---|---|---|
Credits | 27 049 | 27 049 |
Experience (x{2} for the first win in a day) | 2180 | 3270 |
Battle efficiency
Σ:
3
1989
6
240
765
-
-
- Pete_Boi [-GNR-] Tiger 131 2
- Piggy_Mallone Crusader 5.5-in. SP 1
- THUNDERn1 [CH331] SU-100Y 1
- DaSawz KV-3 1 1
- Kippenberger [STUKA] M44 1
- LarryGun VK 30.01 (P) 1 1
- Tinyhinie Super Hellcat 1 1 1
- Lockstockn1smokingbarrel [7AD40] IS 3 2
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{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 12
- {{ ::replay.translations.shots.hits }} 10/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1989
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 10
- {{ ::replay.translations.received.blocked }} 240
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 765
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,62
Credits
With Premium
Received | 27 049 | 27 049 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,299 | -5,299 | ||||
Auto-resupply ammunition | -3,000 | 0 | -3,000 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 18,750 | 0 | 32,275 | 0 |
Time
- Starting time 03:25
- Battle duration 6 min 32 s
- Time of destruction 6 min 31 s
Experience
Received | 1 090 | 55 | 1 090 | 55 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 180 | 110 | 3 270 | 166 |
- Version: 1.17.0
- Server game time: 2022-07-02 03:25
- Spawn: II
- Battle type: Regular
- Uploaded: Sn1pe
Replay description
Claus was asking for a good example of winning in Steppes Assault attack mode. Here I get pounded by arty while still pressing the attack.
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