Niemals aufgeben !
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
144 916
6 144
7
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Live Oaks – Standard
Live Oaks
T110E4
T110E4
MauMau4Win [-A-F]
06.07.2022 00:13
Without Premium With Premium
Credits 46 629 46 629
Experience (x{2} for the first win in a day) 5120 6144
Detailed Report
Statistics for MauMau4Win
Battle efficiency Σ: 3 7716 6 880 675 - -
  • Steven131982 [SFR1] T92 HMC 1 1
  • M60Maik [SKILL] FV4005 Stage II 2
  • valentin004 [DW-SW] AMX 50 Foch (155) 1 2
  • Angelo267562 [DW-SW] UDES 15/16 1 2
  • gudu0808 121 1 2
  • carpy30 [-WW] Object 268
  • czterypiwa [_SOW_] Object 430U 2 2
  • Hutti0815 [PENT4] T110E4 2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 17/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7716
  • {{ ::replay.translations.damageDealt.sniper }} 6762
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 880
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 675
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,02
Credits With Premium
Received 46 629 46 629
Personal Reserves bonus 34 972 34 972
Action / Personal missions payout 40 000 40 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 121,601 144,916
 
Auto-repair vehicle -12,768 -12,768
Auto-resupply ammunition -79,150 0 -79,150 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 9,683 0 32,998 0
Time
  • Starting time 00:13
  • Battle duration 12 min 23 s
  • Time of destruction 12 min 22 s
Experience
Received 1 024 51     1 024 51
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 231     231
Action / Personal missions payout 3 072 0     3 072 0
 
 
Total: 5 120 333 6 144 385
  • Version: 1.17.0
  • Server game time: 2022-07-06 00:13
  • Spawn: II
  • Battle type: Regular
  • Uploaded: MauMau4Win

Replay description

Es ist sehr Statisch, bin nicht mal weit aus dem Startbereich gefahren. Aber das Gefecht war für mich schwer zu lesen so haben ich mich defensiv verhalten. Teilweise waren wir 8000 Hp hinten. Aber anstatt aufzugeben, das beste draus gemacht das am ende die Arty leer geschossen war von uns, ein 105 Radpanzer noch lebte und wir zu dritt dann 2 Medium 3 Jagtpanzer und eine Gegner arty besiegt haben.

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