I like suicide against campers :)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
105 440
1 929
7
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Standard
Malinovka
Object 140
Object 140
Ydaktepe [_AEON]
12.07.2022 01:42
Without Premium With Premium
Credits 54 072 54 072
Experience 1286 1929
Detailed Report
Statistics for Ydaktepe
Battle efficiency Σ: 5 3971 7 4080 3180 2 -
  • _Paarthurnax [T1923] Progetto M35 mod 46 5 3 4
  • Heinz_Guderian_08 [DA-NL] M46 Patton 1
  • AssmustageNL [DA-NL] Leopard Prototyp A 1 1
  • SHADOW6662 [J0-KE] Bat.-Châtillon Bourrasque 2 1 1
  • wodans [PD21] Tiger II 1
  • Nagibator_536 Bat.-Châtillon Bourrasque 2 2
  • zorropappa [SS3C] Rheinmetall Skorpion G 1
  • Shinyrubber [_GRUS] Bat.-Châtillon 12 t 1 1
  • Colin007_1 [DA-NL] IS-3-II 1 1
  • Samet_95_4 Object 261 1 2
  • Banita_1000_201 T-62A
  • nantaka Rhm.-Borsig Waffenträger 1
  • blitzmasle Object 268 Version 4 1 1
  • StahltraTheGejza Progetto M35 mod 46
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 33
  • {{ ::replay.translations.shots.hits }} 21/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3971
  • {{ ::replay.translations.damageDealt.sniper }} 1297
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 4080
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3180
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,11
Credits With Premium
Received 54 072 54 072
Battle payments 24 332 24 332
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 78,404 105,440
 
Auto-repair vehicle -23,055 -23,055
Auto-resupply ammunition -44,050 0 -44,050 0
Auto-resupply consumables -43,000 0 -43,000 0
 
Total: -31,701 0 -4,665 0
Time
  • Starting time 01:42
  • Battle duration 9 min 13 s
  • Time of destruction 9 min 12 s
Experience
Received 1 286 64     1 286 64
Fine for causing damage to allies 0 0
Personal Reserves bonus 288     288
For military maneuvers 240     240
 
 
Total: 1 286 592 1 929 624
  • Version: 1.17.0
  • Server game time: 2022-07-12 01:42
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Ydaktepe

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