CS-59 | Ace Tanker, 6388 dmg, 7 kills, Top Gun, High Caliber | From slow and cornered to a win
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
108 566
5 050
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Glacier – Standard
Glacier
CS-59
CS-59
FriendlyHarpy [R2Y]
12.07.2022 17:48
Without Premium With Premium
Credits 57 902 57 902
Experience (x{2} for the first win in a day) 3366 5050
Detailed Report
Statistics for FriendlyHarpy
Battle efficiency Σ: 7 6388 7 530 968 - -
  • Falkenauge_2021 [T-B-I] E 50 1 4
  • takpo11 [KARPL] Rhm.-Borsig Waffenträger 1
  • DerKleineHulk UDES 03 2
  • Bomsche_ Object 252U Defender 1 1
  • Zelts [IZGOY] E 75 1 1
  • Honzash Kampfpanzer 07 RH 2
  • Karwer_1 Waffenträger auf Pz. IV 1 3
  • TimberTalk Cobra
  • grestet UDES 16 2 1
  • kurannik1999 Caernarvon Action X 2 2
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 17/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6388
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 530
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 968
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,91
Credits With Premium
Received 57 902 57 902
Battle payments 21 713 21 713
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 79,615 108,566
 
Auto-repair vehicle -14,219 -14,219
Auto-resupply ammunition -41,115 0 -41,115 0
Auto-resupply consumables 0 0 0 0
 
Total: 24,281 0 53,232 0
Time
  • Starting time 17:48
  • Battle duration 10 min 32 s
  • Time of destruction -
Experience
Received 1 683 84     1 683 84
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 3 366 168 5 050 252
  • Version: 1.17.0
  • Server game time: 2022-07-12 17:48
  • Spawn: I
  • Battle type: Regular
  • Uploaded: FriendlyHarpy

Replay description

A somewhat slow start, permatracking E 50 for some easy damage first, then stalling a bit to take time to think "what next?". But enemies gain ground and push forward. Trying to hold my position until team notices the situation. Destroy Kpz 07 pushing a bit too aggressively and 2 TDs (glad I got a few HE rounds) and take control of the situation with the help of teammates, trading HP until area is clear(also a miracle the E 75 doesn't penetrate). Push towards enemy base and lone Defender gets spotted by an ally to clear them out to finish the game.

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