Best replay of the Week
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
200 690
3 623
25
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Serene Coast – Standard
Serene Coast
AMBT
AMBT
ZsoltiFrog [VTEPS]
13.07.2022 13:03
Without Premium With Premium
Credits 133 793 133 793
Experience 2525 3623
Detailed Report
Statistics for ZsoltiFrog
Battle efficiency Σ: 11 7739 9 2260 397 2 -
  • Moonshine47 [VSKNK] Carro d'assalto P.88 1 3
  • Nooooby_1 [F4KEM] Strv 74 1
  • Rediee [G_3_R] T78 1 1
  • Burnt_Bum [T_I_A] T-50-2 1
  • Tpakaph M54 Renegade 2 1 4
  • M_A_K_I [T_SPA] Lorraine 155 mle. 50 1 1
  • Pawmen Dicker Max 1 1
  • Dirtytrucker [FIST-] Cz20_ShPTK_TVP_100_mm 1 3
  • New_Bje Leo 2 1 1
  • BeatTheBest_NoGold [DE-7] Tiger I 1 1 1
  • Zulu8484 T-34-85
  • lemcdocestbon [5DBFR] Progetto M35 mod 46 2 2 3
  • not_cutey Super Hellcat 1 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 22/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7739
  • {{ ::replay.translations.damageDealt.sniper }} 732
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 2260
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 12/11
  • {{ ::replay.translations.damageAssisted.ownLabel }} 397
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,6
Credits With Premium
Received 133 793 133 793
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,218 -4,218
Auto-resupply ammunition -110,000 0 -110,000 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -20,425 0 46,472 0
Time
  • Starting time 13:03
  • Battle duration 9 min 21 s
  • Time of destruction -
Experience
Received 2 196 110     2 196 110
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 329       329  
 
 
Total: 2 525 110 3 623 165
  • Version: 1.17.1
  • Server game time: 2022-07-13 13:03
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ZsoltiFrog

Replay description

This was my best Replay of the Week

11 kills and 7739 DMG

Replay's comments (4)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-07-13 в 13:29
  • #2 Troll comment ...
    ZsoltiFrog 2022-07-13 в 22:46
  • #3 https://youtu.be/cS95YKjV6QA
    Ganno18 2022-07-21 в 06:14
  • #4 thank you for the video
    ZsoltiFrog 2022-07-23 в 13:51