Concept 1B 6k damage and 6k spotting Ace tanker, High Caliber, Steel wall and Patrol Duty
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
79 969
6 941
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
Concept 1B
Concept 1B
0L0bartolo
23.07.2022 14:52
Without Premium With Premium
Credits 79 969 79 969
Experience (x{2} for the first win in a day) 6941 6941
Detailed Report
Statistics for 0L0bartolo
Battle efficiency Σ: 4 6453 7 2400 5599 5 -
  • Borggis1 Leopard Prototyp A 2 3
  • Wlangler2911 [00O00] TNH T Vz. 51 1 2
  • daksz T30 1
  • Simon_609 T26E5 Patriot 3 3 3
  • bucherko [W-C-L] Progetto M35 mod 46 1 1 2
  • drobek12 STA-1 1 1
  • Tom_tom3 [O-P-H] AMX 50 120 1
  • yarbay52 AE Phase I 1
  • Sebastian081203 Rheinmetall Skorpion G 2
  • I_Pro_Jesse007 Tiger II 3 1 2
  • nickbng [KTEMP] ELC EVEN 90 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 22/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6453
  • {{ ::replay.translations.damageDealt.sniper }} 464
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 2400
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5599
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,14
Credits With Premium
Received 79 969 79 969
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,922 -14,922
Auto-resupply ammunition -59,000 0 -59,000 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 47 0 47 0
Time
  • Starting time 14:52
  • Battle duration 10 min 52 s
  • Time of destruction 10 min 51 s
Experience
Received 1 955 98     1 955 98
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 2 933 0     2 933 0
Bonus for Premium vehicle tier 98       98  
 
 
Total: 6 941 196 6 941 196
  • Version: 1.17.1
  • Server game time: 2022-07-23 14:52
  • Spawn: II
  • Battle type: Regular
  • Uploaded: 0L0bartolo

Replay description

Done so much because I was the only one willing to actually play the game unlike my fellow tier IX heavies. Stopped entire enemy team on hill with help from ppl camping in the magic woods.

Replay's comments (0)