Close to an ace
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
80 951
15 200
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
Progetto CC55 mod. 54
Progetto CC55 mod. 54
lmjandlwp [PAID4]
03.08.2022 16:09
Without Premium With Premium
Credits 41 513 41 513
Experience 14578 15200
Detailed Report
Statistics for lmjandlwp
Battle efficiency Σ: 2 4297 7 440 170 - -
  • Eric_Liu [N00BM] Škoda T 56 1
  • godseno SU-101 1 2 3
  • wulin1047 [UFO88] ASTRON Rex 105 mm 1
  • RockyMX E 75 TS 1 3
  • arffe_m4 [-SDF-] ISU-152 1 1
  • ho_hue [HAKI] T-34-3 1 1
  • nirut4everT Progetto M35 mod 46 2
  • hoang_Yang Bat.-Châtillon Bourrasque 2
  • KeepWorkingHassan [4002] Rheinmetall Skorpion 2 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 18/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4297
  • {{ ::replay.translations.damageDealt.sniper }} 337
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 440
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 170
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,68
Credits With Premium
Received 41 513 41 513
Battle payments 12 454 12 454
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 53,967 80,951
 
Auto-repair vehicle -8,173 -8,173
Auto-resupply ammunition -65,450 0 -65,450 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -22,656 0 4,328 0
Time
  • Starting time 16:09
  • Battle duration 11 min 34 s
  • Time of destruction 11 min 33 s
Experience
Received 1 243 62     1 243 62
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 865     1 865
For military maneuvers 186     186
Action / Personal missions payout 11 190 0     11 190 0
For playing in a Platoon 280     280
 
 
Total: 14 578 248 15 200 279
  • Version: 1.17.1
  • Server game time: 2022-08-03 16:09
  • Spawn: I
  • Battle type: Regular
  • Uploaded: lmjandlwp

Replay description

Playing this tank stock is very painful

Replay's comments (0)