How to play a SELF PROPELLED gun
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
66 569
8 802
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Live Oaks – Standard
Live Oaks
SU-8
SU-8
NigrumMortis [9C]
04.08.2022 20:24
Without Premium With Premium
Credits 29 586 29 586
Experience 8313 8802
Detailed Report
Statistics for NigrumMortis
Battle efficiency Σ: 2 1607 11 - 388 - 1026
  • ottolinen Strv 74 1
  • FatalsToke68 [GIJOE] M24E2 Super Chaffee 1 1
  • Atlas_T VK 30.02 (D) 1 2
  • Stormsteel [131] P.43 bis 1
  • Cataleya0811 [GO-HA] КВ-2 (Р) 1
  • az_boerse M36 Jackson 2 1
  • KartsevVenediktov Super Hellcat 1 1
  • Nikita2802 Comet 2 2
  • camco T-150 4 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 3/1
  • {{ ::replay.translations.shots.heHits }} 14
  • {{ ::replay.translations.damageDealt.total }} 1607
  • {{ ::replay.translations.damageDealt.sniper }} 1607
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 388
  • {{ ::replay.translations.damageStunned.ownLabel }} 1026
  • {{ ::replay.translations.stunsCaused }} 10
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,16
Credits With Premium
Received 29 586 29 586
Personal Reserves bonus 22 190 22 190
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 51,776 66,569
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -14,900 0 -14,900 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 16,876 0 31,669 0
Time
  • Starting time 20:24
  • Battle duration 6 min 54 s
  • Time of destruction 6 min 53 s
Experience
Received 978 49     978 49
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 467     1 467
Action / Personal missions payout 5 868 0     5 868 0
 
 
Total: 8 313 49 8 802 74
  • Version: 1.17.1
  • Server game time: 2022-08-04 20:24
  • Spawn: I
  • Battle type: Regular
  • Uploaded: NigrumMortis

Replay description

going with the team and playing in second/third line instead of corner camping is way better and less annoying for your team than doing nothing more except sitting in a bush.
Also you can support people much better as travel time of your shells decreases to nearly nothing.

Replay's comments (0)