T49 8.5K spotting studianki standard (ace tanker)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
41 701
1 231
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Studzianki – Standard
Studzianki
T49
T49
boem__gunner [LUTS]
06.08.2022 18:18
Without Premium With Premium
Credits 41 701 41 701
Experience 1231 1231
Detailed Report
Statistics for boem__gunner
Battle efficiency Σ: 2 697 3 - 8511 9 -
  • NikRaGeRx VK 45.02 (P) Ausf. B
  • ed60902 AE Phase I 1 1
  • kesietje Object 261
  • Nathro [P4RK] E 100
  • BRANKOmarko1 [MONKZ] IS-7
  • Gnampfrazar ST-I
  • KryptoWolf [S4BRE] TNH T Vz. 51 1 1
  • iogeniu [LIVES] Emil II 1
  • DzoniMakaroni_11 [MONKZ] Object 277 1
  • moppel1983 [DTM] FV4004 Conway
  • sfraczyk190200 [WDPJ] T49 1
  • bl4ck_b4nd4n4 [TIPLI] Leopard 1
  • XOM9IK_B_TaHKucT_II К-91-ПТ
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 7/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 697
  • {{ ::replay.translations.damageDealt.sniper }} 280
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 8511
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,59
Credits With Premium
Received 41 701 41 701
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,868 -2,868
Auto-resupply ammunition -3,120 0 -3,120 0
Auto-resupply consumables 0 0 0 0
 
Total: 35,713 0 35,713 0
Time
  • Starting time 18:18
  • Battle duration 6 min 39 s
  • Time of destruction -
Experience
Received 1 231 62     1 231 62
Fine for causing damage to allies 0 0
 
 
Total: 1 231 62 1 231 62
  • Version: 1.17.1
  • Server game time: 2022-08-06 18:18
  • Spawn: I
  • Battle type: Regular
  • Uploaded: boem__gunner

Replay description

Pretty standard gameplay but just wanted to throw this out there and show how important dip can be

Replay's comments (0)