Big gun, big damage - Rhm B. WT - 5.1k dmg
Personal Score
Team Score
Detailed Report
Victory
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
57 593
4 938
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Standard
Sand River
Rhm.-Borsig Waffenträger
Rhm.-Borsig Waffenträger
General_Top_Gun [LDDM]
10.08.2022 22:02
Without Premium With Premium
Credits 38 395 38 395
Experience 4389 4938
Detailed Report
Statistics for General_Top_Gun
Battle efficiency Σ: 2 5092 4 - 241 - -
  • desimator VK 100.01 (P) 1
  • jaromysz [-AQUA] Object 252U Defender 1 1
  • bagpasx [H-B-S] Bat.-Châtillon Bourrasque 1
  • Michal82_CZ [CZDO] Kampfpanzer 07 RH 1 1
  • UKsharky [DOA-S] GSOR 1008 1
  • Zbyszek_0 [CK_D] Progetto M35 mod 46 1
  • Quadrhino [MTROG] Rheinmetall Skorpion G
  • godi78 WZ-111-1G FT 1 1
  • FortDorito Rheinmetall Skorpion G 1 1
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  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 8/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5092
  • {{ ::replay.translations.damageDealt.sniper }} 3680
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 241
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,72
Credits With Premium
Received 38 395 38 395
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,351 -3,351
Auto-resupply ammunition -22,080 0 -22,080 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 9,964 0 29,162 0
Time
  • Starting time 22:02
  • Battle duration 7 min 47 s
  • Time of destruction 7 min 46 s
Experience
Received 1 097 55     1 097 55
Fine for causing damage to allies 0 0
Action / Personal missions payout 3 292 0     3 292 0
 
 
Total: 4 389 55 4 938 83
  • Version: 1.17.1
  • Server game time: 2022-08-10 22:02
  • Spawn: I
  • Battle type: Regular
  • Uploaded: General_Top_Gun

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