ran out of ammo, still won the game
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
178 982
4 137
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Live Oaks – Standard
Live Oaks
ASTRON Rex 105 mm
ASTRON Rex 105 mm
SirGusto
20.08.2022 19:01
Without Premium With Premium
Credits 79 547 79 547
Experience 3480 4137
Detailed Report
Statistics for SirGusto
Battle efficiency Σ: 1 4213 8 1170 594 - -
  • Basil0147 [TRED] SU-14-2
  • Kurgan_Arrydan [KIEV] AMX 50 100
  • unicorns69 [1ARBN] Progetto M35 mod 46
  • 0x_KVN_MX [HUELA] IS-3A 2 2 4
  • fracoba [K-D-E] IS-M 1 2 2
  • lucgame28 Lansen C 1 2
  • Cbroussard8081 [AMB] T28
  • _ADOLF_1 Panhard AML Lynx 6x6 1
  • KAOS2U Cz20_ShPTK_TVP_100_mm 1 2
  • Rigel_2014 IS-3A
  • BigRoosterI Caliban 2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 24/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4213
  • {{ ::replay.translations.damageDealt.sniper }} 913
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1170
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 594
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/0
  • {{ ::replay.translations.mileage.label }} 5,07
Credits With Premium
Received 79 547 79 547
Personal Reserves bonus 59 661 59 661
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 139,208 178,982
 
Auto-repair vehicle -6,733 -6,733
Auto-resupply ammunition -49,000 0 -49,000 0
Auto-resupply consumables -13,000 0 -13,000 0
 
Total: 70,475 0 110,249 0
Time
  • Starting time 19:01
  • Battle duration 14 min 41 s
  • Time of destruction 14 min 40 s
Experience
Received 1 313 66     1 313 66
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 970 297     1 970 297
Bonus for Premium vehicle tier 197       197  
 
 
Total: 3 480 363 4 137 396
  • Version: 1.17.1
  • Server game time: 2022-08-20 19:01
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SirGusto

Replay description

tough fought game, ran out of ammo. Just me and a light tank left.

Replay's comments (0)