An Aggressive Defense & A Golden Opportunity
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
32 055
1 056
7
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mountain Pass – Standard
Mountain Pass
Grille 15
Grille 15
Commander_Blitzleader24 [VX9]
30.08.2022 08:25
Without Premium With Premium
Credits 32 055 32 055
Experience 1056 1056
Detailed Report
Statistics for Commander_Blitzleader24
Battle efficiency Σ: 6 3860 3 - 730 1 -
  • dolive Waffenträger auf Pz. IV 1
  • JiminyCrick T28 Prototype 1
  • samxrupz [DELUX] Cobra 1 1
  • lopezsaisalvaro GSOR 1008
  • Gecko126 [-187-] Kampfpanzer 07 RH 1
  • wcy1417cc [UNPF] TNH 105/1000 1 2
  • Coyote_Mayk IS-7
  • dorsai_legacy Object 268 1 1
  • showbizsux [TX-RG] Object 140 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 10/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3860
  • {{ ::replay.translations.damageDealt.sniper }} 1176
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 730
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,5
Credits With Premium
Received 32 055 32 055
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -19,210 -19,210
Auto-resupply ammunition -18,480 0 -18,480 0
Auto-resupply consumables 0 0 0 0
 
Total: -5,635 0 -5,635 0
Time
  • Starting time 08:25
  • Battle duration 14 min 41 s
  • Time of destruction 14 min 40 s
Experience
Received 1 056 53     1 056 53
Fine for causing damage to allies 0 0
 
 
Total: 1 056 53 1 056 53
  • Version: 1.17.1
  • Server game time: 2022-08-30 08:25
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Commander_Blitzleader24

Replay description

I decided to snipe enemy tanks across the river valley at the start of the battle, as I was top tier and knew I could spot the enemy team while they were crossing. Several enemy tanks were lit up and punished during the crossing, but after that the game settled into a stalemate, as neither team could break through the other's lines. I caught an Obj. 268 in the valley and killed him, then crushed an enemy push across the bridge. As my allies finally made some headway on the ice road, I discerned a hole in the enemy lines and seized the opportunity. I raced across the bridge and through the enemy base, killing a Cobra on reload. I then headed down the mountain road and drew the remaining enemy tanks away from the enemy base. In the final fight, I killed the TNH 105/1000 and stalled the GSOR 1008 long enough for allies to arrive and kill him.

Replay's comments (0)