Playing the Slow Game Pays Off; FV4005 Gameplay
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
91 817
1 680
7
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Malinovka – Standard
FV4005 Stage II
DuaneN1996 [PPC]
Without Premium | With Premium | |
---|---|---|
Credits | 61 211 | 61 211 |
Experience | 1120 | 1680 |
Battle efficiency
Σ:
5
10980
7
-
718
-
-
- MainShooterChile [100IQ] Super Conqueror 1
- KnightRaven2012 [TAG] 212A
- Yami_Pearls T95 2 1
- xoylancer GSOR3301 AVR FS 1 1
- clownfeet [BETAS] FV4005 Stage II 1
- king_tiger204 FV215b (183) 1 2
- frankieV702 Progetto M40 mod. 65 1 1
- Spacehamster [7ARBN] Leopard Prototyp A 1 1
- josh22779 [FLARE] Object 430 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 13
- {{ ::replay.translations.shots.hits }} 10/8
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 10980
- {{ ::replay.translations.damageDealt.sniper }} 9259
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 718
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,59
Credits
With Premium
Received | 61 211 | 61 211 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -27 | -27 | ||||
Auto-resupply ammunition | -81,000 | 0 | -81,000 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -19,816 | 0 | 10,790 | 0 |
Time
- Starting time 21:45
- Battle duration 9 min 52 s
- Time of destruction 9 min 51 s
Experience
Received | 1 120 | 56 | 1 120 | 56 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 120 | 56 | 1 680 | 84 |
- Version: 1.18.0
- Server game time: 2022-09-05 21:45
- Spawn: I
- Battle type: Regular
- Uploaded: DuaneN1996
Replay description
Nearly 11k Dmg Dealt, 5 Kills, and a bit of luck.
Great use of shell types to counter various opponents.
Excellent use of bush mechanics to only become spotted when necessary. Kinda hard in a FV4005, IYKYK.
And a cheeky out of render range shot on a moving FV4005 to secure my 4th kill.
Could have been a new dmg record for me if the final shot on the Super Conq. would have penned, but this is why we keep playing.
Best of Luck Commanders!!!
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