12,800 damage Amx 54
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Draw
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
272 495
5 290
5
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Pearl River – Standard
AMX M4 mle. 54
TRU_voodoo [DELUX]
Without Premium | With Premium | |
---|---|---|
Credits | 96 664 | 96 664 |
Experience | 4408 | 5290 |
Battle efficiency
Σ:
9
12816
10
4450
221
3
-
- firemanstevec34 [BOB1A] Object 257 2 2
- kusel1005 [TAP] T57 Heavy Tank 2 1 2
- Resolvedsoup03 T26E5 1 1 2
- R3dAc3 [GVX] T110E4 1 4
- winston1234 Panhard EBR 105 1 1 1
- coppelia338 Rheinmetall Skorpion 1 1 2
- sharpshooter35 [FELIX] 60TP Lewandowskiego 1 2 3
- spin1544 AMX M4 mle. 51 2
- Fenixkid2013 Cz20_ShPTK_TVP_100_mm 1 2 1
- Xenephobe Type 61 1
- pfetie_on_2 [MISF] Rhm.-Borsig Waffenträger 2
- holieo_14 ELC EVEN 90 2 1
- Prof_Moriarty Prototipo Standard B 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 27
- {{ ::replay.translations.shots.hits }} 25/24
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 12816
- {{ ::replay.translations.damageDealt.sniper }} 1045
- {{ ::replay.translations.received.label }} 14
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 10
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 4450
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 13/9
- {{ ::replay.translations.damageAssisted.ownLabel }} 221
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 5,44
Credits
With Premium
Received | 96 664 | 96 664 | ||||
Personal Reserves bonus | 75 693 | 75 693 | ||||
Battle payments | 45 416 | 45 416 | ||||
Achievements | 4 260 | 4 260 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 222,033 | 272,495 | ||||
Auto-repair vehicle | -16,153 | -16,153 | ||||
Auto-resupply ammunition | -120,000 | 0 | -120,000 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 85,880 | 0 | 136,342 | 0 |
Time
- Starting time 05:39
- Battle duration 15 min 0 s
- Time of destruction -
Experience
Received | 1 129 | 56 | 1 129 | 56 | ||
Achievements | 634 | 32 | 634 | 32 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 2 645 | 2 645 | ||||
Total: | 4 408 | 88 | 5 290 | 132 |
- Version: 1.18.0
- Server game time: 2022-09-05 05:39
- Spawn: I
- Battle type: Regular
- Uploaded: TRU_voodoo
Replay description
I think I hit 2 blind shots on ELC but only one penned. Got a lucky fire on the shtpk. Ended up in a weird late game situation with the Tiger platoon where I didn't know how to play it. Didn't want to get capped out and had too many guys to hunt and didn't want the tigers to get farmed and end up by myself.
Replay's comments (8)