Ace tanker | 3,5dmg, 5,3 stun
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
89 573
4 803
5
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steppes – Standard
Steppes
Conqueror Gun Carriage
Conqueror Gun Carriage
vitothelegend [RDDTX]
08.09.2022 11:33
Without Premium With Premium
Credits 59 715 59 715
Experience 4269 4803
Detailed Report
Statistics for vitothelegend
Battle efficiency Σ: 1 3352 7 - 408 - 5337
  • AcurA76 [LAZA1] 60TP Lewandowskiego 2 1
  • DocSergei333444 T95/FV4201 Chieftain 5 2
  • MattBoss T-62A 1 1
  • COLMAR8110 [LAMMY] Controcarro 3 Minotauro 1
  • vangelo2017 AMX M4 mle. 54 1 1
  • hailo72 [BO_80] Maus 2
  • MatkaFader [1COH] Оbject 279 1
  • JohnyGumble_70 WZ-111 model 5A 1 1
  • Ciastek2_2018 [TSTRM] Controcarro 3 Minotauro 4 1
  • IronthunderbolT [ZENOX] Vz. 55 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 8/0
  • {{ ::replay.translations.shots.heHits }} 19
  • {{ ::replay.translations.damageDealt.total }} 3352
  • {{ ::replay.translations.damageDealt.sniper }} 3352
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 408
  • {{ ::replay.translations.damageStunned.ownLabel }} 5337
  • {{ ::replay.translations.stunsCaused }} 19
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,56
Credits With Premium
Received 59 715 59 715
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -31,800 -31,800
Auto-resupply ammunition -37,150 0 -37,150 0
Auto-resupply consumables 0 0 0 0
 
Total: -9,235 0 20,623 0
Time
  • Starting time 11:33
  • Battle duration 14 min 55 s
  • Time of destruction 13 min 0 s
Experience
Received 1 067 53     1 067 53
Fine for causing damage to allies 0 0
Action / Personal missions payout 3 202 0     3 202 0
 
 
Total: 4 269 53 4 803 80
  • Version: 1.18.0
  • Server game time: 2022-09-08 11:33
  • Spawn: II
  • Battle type: Regular
  • Uploaded: vitothelegend

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-01-24 в 20:23
  • #2 You did it again!
    ok30 2023-01-24 в 20:23
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2023-01-24 в 20:23