Emill II - 5k- Master
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
139 646
2 009
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Erlenberg – Assault
Erlenberg
Emil II
Emil II
Guillaume_1164
08.09.2022 17:55
Without Premium With Premium
Credits 45 822 45 822
Experience 1339 2009
Detailed Report
Statistics for Guillaume_1164
Battle efficiency Σ: 4 5021 7 680 1232 1 -
  • SoldatHeinz Cz20_ShPTK_TVP_100_mm 1
  • Tank_Mackan 50TP prototyp 1 2 3
  • Nuppiz [KOFF] Jagdtiger 1
  • Eifi05 [HODU] Progetto M35 mod 46
  • Deadeye_nr_085 [S15] Škoda T 27 1 1 1
  • YenilmezTek33 [ATESH] Conqueror 1 3
  • Traxi80 IS-3-II 3
  • guillealex07 M103 2 1
  • tobthepope [NOMR] TNH 105/1000 1 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 18/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5021
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 680
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1232
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,03
Credits With Premium
Received 45 822 45 822
Action / Personal missions payout 65 000 65 000
Achievements 3 942 3 942
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 114,764 139,646
 
Auto-repair vehicle -10,827 -10,827
Auto-resupply ammunition -21,315 0 -21,315 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 79,622 0 104,504 0
Time
  • Starting time 17:55
  • Battle duration 10 min 0 s
  • Time of destruction -
Experience
Received 847 42     847 42
Achievements 492 25     492 25
Fine for causing damage to allies 0 0
 
 
Total: 1 339 67 2 009 101
  • Version: 1.18.0
  • Server game time: 2022-09-08 17:55
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Guillaume_1164

Replay description

Voici une bataille a bord du char lourd suédois de tier 9, l'Emill II. cette bataille se passe en 1.18 donc après le nerf de ce char (30sec de reload au lieu de 25). 5k de dégâts face des chars de tier 8 et 9. C'est une défaite par manque de temps (bataille en assaut). Ce replay est un bon exemple de l'utilisation du barillet.

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