Epic comeback. No wait, heartbreak loss. No wait, RNG wins the day!
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
35 485
1 870
Invader
Capture the maximum number of points from the enemy base, but not less than 80.
The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
|
Serene Coast – Standard
M40/M43
Desdishado [DHO-X]
Without Premium | With Premium | |
---|---|---|
Credits | 18 197 | 18 197 |
Experience (x{2} for the first win in a day) | 1246 | 1870 |
Battle efficiency
Σ:
-
1671
6
-
-
-
366
- Elsa_Cat [UNPF] 122 TM 1 1
- Drewby2 [APG] AMX 13 90 1
- Ngemesis AMX 13 90 1 1
- _Black_Phantom_ Centurion Mk. 7/1 1 1
- Nicolai211 [CTPA] TNH T Vz. 51 1 1
- deniscomp [ASP] Jagdpanther II 2 2
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
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- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
- {{ ::replay.translations.shots.fired }} 8
- {{ ::replay.translations.shots.hits }} 2/0
- {{ ::replay.translations.shots.heHits }} 7
- {{ ::replay.translations.damageDealt.total }} 1671
- {{ ::replay.translations.damageDealt.sniper }} 1671
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 5/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 366
- {{ ::replay.translations.stunsCaused }} 6
- {{ ::replay.translations.capture }} 100/0
- {{ ::replay.translations.mileage.label }} 1,65
Credits
With Premium
Received | 18 197 | 18 197 | ||||
Battle payments | 8 189 | 8 189 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 26,386 | 35,485 | ||||
Auto-repair vehicle | -9,256 | -9,256 | ||||
Auto-resupply ammunition | -14,960 | 0 | -14,960 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 2,170 | 0 | 11,269 | 0 |
Time
- Starting time 19:56
- Battle duration 7 min 42 s
- Time of destruction 7 min 37 s
Experience
Received | 623 | 31 | 623 | 31 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
For military maneuvers | 118 | 118 | ||||
Total: | 1 246 | 180 | 1 870 | 212 |
- Version: 1.18.0
- Server game time: 2022-09-11 19:56
- Spawn: I
- Battle type: Regular
- Uploaded: Desdishado
Replay description
Got outflanked early on. Thought we were screwed. Luckily they must have been in a "no cap, kill all" mood and kept on fighting. Then we began to turn the tide, but a couple of unlucky hits made us looking at defeat again. In the end, it was luck and RNG that gave us a victory.
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