M-II-Y - Ace
Personal Score
Team Score
Detailed Report
Draw
Ace Tanker
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
63 068
2 241
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
El Halluf – Standard
El Halluf
M-II-Y
M-II-Y
hansetue [F-PDD]
19.09.2022 18:44
Without Premium With Premium
Credits 38 517 38 517
Experience 1494 2241
Detailed Report
Statistics for hansetue
Battle efficiency Σ: 5 3942 3 910 602 - -
  • xxMRKRAB_3A_276 T-34-85 Rudy 1 1 3
  • juris_volvo [UZVAR] KV-2
  • Lorem1 [SERE] T29 2
  • Chuan_Liu Super Hellcat 3
  • Mynameisgeoffry [MADXX] M44 1
  • ksaderfos Pudel 2 1
  • Krzemi_killer [BM-CZ] Strv 74 1 2
  • xXxROCKNROLLAxXx [HEIST] Churchill VII 1 3
  • LoneStari [STOPA] Excalibur 1
  • Alucard586 [HALUS] M4A3E8 Thunderbolt VII 2 1
  • blackshooter67 P.43 ter 1
  • boomstyl [FRAST] M-II-Y 1 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 40
  • {{ ::replay.translations.shots.hits }} 21/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3942
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 910
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 602
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,57
Credits With Premium
Received 38 517 38 517
Achievements 3 528 3 528
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 42,045 63,068
 
Auto-repair vehicle -7,558 -7,558
Auto-resupply ammunition -95,600 0 -95,600 0
Auto-resupply consumables 0 0 0 0
 
Total: -61,113 0 -40,090 0
Time
  • Starting time 18:44
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 950 48     950 48
Achievements 544 27     544 27
Fine for causing damage to allies 0 0
 
 
Total: 1 494 75 2 241 113
  • Version: 1.18.0
  • Server game time: 2022-09-19 18:44
  • Spawn: II
  • Battle type: Regular
  • Uploaded: hansetue

Replay description

Draw
Battle: El Halluf
Vehicles: M-II-Y
Experience received: 2.241
Battle Pass Points received: 5
Credits earned: 63.068
Battle achievements: High Caliber, Steel Wall, Fighter, Fire for Effect, Mastery Badge: "Ace Tanker"

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