easy E100 Ace tanker mastery badge LOL
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
78 819
8 678
7
Ghost Town – Standard
Ghost Town
E 100
E 100
AA_J [-CYE-]
22.09.2022 20:01
Without Premium With Premium
Credits 52 546 52 546
Experience (x{2} for the first win in a day) 7348 8678
Detailed Report
Statistics for AA_J
Battle efficiency Σ: 3 4027 10 2490 3488 1 -
  • James_5105 VK 72.01 (K) 2 1
  • waldas102 [GAMY] Progetto M40 mod. 65 4
  • Stike_chou AMX 50 Foch (155) 1
  • WidziszMnieEEOEO [MKU] Object 277 1
  • alrebelo [RYNO] Object 277 2
  • zygmunt16107 [W_N_P] 121B 2 1
  • Jeerine T95/FV4201 Chieftain 1 1 1
  • Mc_SealClubber [X_MEN] Object 140 1
  • ry_volk__ Grille 15 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 7/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4027
  • {{ ::replay.translations.damageDealt.sniper }} 1723
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2490
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3488
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,55
Credits With Premium
Received 52 546 52 546
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -19,896 -19,896
Auto-resupply ammunition -48,000 0 -48,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -35,350 0 -9,077 0
Time
  • Starting time 20:01
  • Battle duration 6 min 24 s
  • Time of destruction -
Experience
Received 1 330 67     1 330 67
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For tactical training 698     698
For military maneuvers 202     202
Action / Personal missions payout 3 990 0     3 990 0
 
 
Total: 7 348 336 8 678 404
  • Version: 1.18.0
  • Server game time: 2022-09-22 20:01
  • Spawn: I
  • Battle type: Regular
  • Uploaded: AA_J

Replay description

Sooooooooo easyyyyyyy

Replay's comments (0)