HACK or BUG?
Personal Score
Team Score
Detailed Report
Defeat
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
29 240
1 072
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Murovanka – Standard
Murovanka
Bat.-Châtillon 12 t
Bat.-Châtillon 12 t
vartomi
24.09.2022 00:42
Without Premium With Premium
Credits 25 976 25 976
Experience 1072 1072
Detailed Report
Statistics for vartomi
Battle efficiency Σ: 2 2123 5 1 2114 8 -
  • bedza222 [ZEC] T28 1 1 2
  • BHJ2405 [1DPB_] SMV CC-64 Vipera
  • Darkattack22 SMV CC-64 Vipera 1 1
  • Life_longg_ThanCMVN Progetto M35 mod 46
  • tototanase [RO-3V] P.44 Pantera
  • Wardaddy_66 [Y0Y0] Charioteer 1 2
  • tenmusicHS EMIL 1951 1
  • Coco_Ricco HWK 12 1 3
  • IndianGamer71 Rhm.-Borsig Waffenträger 1 1
  • Landsteiner [-TGW-] Rheinmetall Skorpion G 2
  • pawel_955 M-IV-Y
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 16/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2123
  • {{ ::replay.translations.damageDealt.sniper }} 485
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2114
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 4,63
Credits With Premium
Received 25 976 25 976
Achievements 3 264 3 264
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 29,240 29,240
 
Auto-repair vehicle -9,481 -9,481
Auto-resupply ammunition -3,780 0 -3,780 0
Auto-resupply consumables 0 0 0 0
 
Total: 15,979 0 15,979 0
Time
  • Starting time 00:42
  • Battle duration 7 min 48 s
  • Time of destruction 7 min 19 s
Experience
Received 684 34     684 34
Achievements 388 19     388 19
Fine for causing damage to allies 0 0
 
 
Total: 1 072 53 1 072 53
  • Version: 1.18.0
  • Server game time: 2022-09-24 00:42
  • Spawn: I
  • Battle type: Regular
  • Uploaded: vartomi

Replay description

I was playing in my BatChat 12-t tier8 French light tank, when at the end phase of the game (at 7:50) enemy Borsig tank suddenly disappeared in front of me, about 60 m from me, which could not occur by him being unspoted. I was using CVS, optics and improved camo equipment. I cannot find out what happened, pls help me to investigate this case.

Many thanks and have fun.

Replay's comments (0)