Insame round in Obj 277
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
103 479
1 991
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Standard
Sand River
Object 277
Object 277
IceShadowPhoenix [B4ND3]
28.09.2022 20:03
Without Premium With Premium
Credits 68 986 68 986
Experience 1327 1991
Detailed Report
Statistics for IceShadowPhoenix
Battle efficiency Σ: 3 7663 9 4240 3339 1 -
  • IceShadowPhoenix [B4ND3] Object 277
  • DON88_2015 Vz. 55 1 2 2
  • __BAD_BUNNY__ [LUNA-] M-VI-Y 1 2
  • alfieri TNH T Vz. 51 2 1
  • betoven8 [LUNA-] T30
  • jimakos008 [H_A_D] Super Conqueror 3 2 5
  • FinMitrij7474 FV4201 Chieftain Proto 2 1
  • Ruzofka [-SOD] Leopard Prototyp A 1
  • BABCIA18 [EMR] TVP T 50/51 1 1
  • KlocUck321_20172003 FV4004 Conway 1 1
  • mtime WZ-111G FT 1
  • seihtam FV4005 Stage II
  • gral33 [PHACO] FV217 Badger 1 1
  • Motte68 [2PZRG] T30 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 19/16
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 7663
  • {{ ::replay.translations.damageDealt.sniper }} 2434
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3339
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,89
Credits With Premium
Received 68 986 68 986
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -26,395 -26,395
Auto-resupply ammunition -41,130 0 -41,130 0
Auto-resupply consumables 0 0 0 0
 
Total: 1,461 0 35,954 0
Time
  • Starting time 20:03
  • Battle duration 9 min 24 s
  • Time of destruction -
Experience
Received 1 327 66     1 327 66
Fine for causing damage to allies 0 0
Personal Reserves bonus 198     198
 
 
Total: 1 327 264 1 991 297
  • Version: 1.18.0
  • Server game time: 2022-09-28 20:03
  • Spawn: I
  • Battle type: Regular
  • Uploaded: IceShadowPhoenix

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