elc even epic ending
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
183 938
4 952
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
ELC EVEN 90
ELC EVEN 90
MarP966
02.10.2022 15:47
Without Premium With Premium
Credits 89 292 89 292
Experience (x{2} for the first win in a day) 3380 4952
Detailed Report
Statistics for MarP966
Battle efficiency Σ: 3 889 1 1 7884 7 -
  • pristija01230 Lorraine 155 mle. 50
  • Vasia123 [LTVIP] leKpz M 41 90 mm GF
  • polyan_179_1 KV-3
  • GrandClement [00X00] Rheinmetall Skorpion 1
  • Sachsen_Nico UDES 14 Alt 5 1 1
  • MarP966 ELC EVEN 90
  • vasilentin79 T25/2 1
  • MaryaN81 [_BWR_] Strv S1
  • destructor_78 [BSFR] SMV CC-56
  • piotr1973 [PVS_A] Hotchkiss EBR
  • DeathGeaR [BLS] Super Hellcat
  • 1stir [REKQ] Tiger I
  • Generaloberst_Kraft [7PWH] Bat.-Châtillon Bourrasque 1 3
  • 2Big_Gun2 SU-152
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 6/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 889
  • {{ ::replay.translations.damageDealt.sniper }} 218
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 4/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 7884
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,43
Credits With Premium
Received 89 292 89 292
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,856 -4,856
Auto-resupply ammunition -35,200 0 -35,200 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 59,236 0 103,882 0
Time
  • Starting time 15:47
  • Battle duration 7 min 18 s
  • Time of destruction -
Experience
Received 1 572 79     1 572 79
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 236       236  
 
 
Total: 3 380 158 4 952 238
  • Version: 1.18.0
  • Server game time: 2022-10-02 15:47
  • Spawn: II
  • Battle type: Regular
  • Uploaded: MarP966

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-10-02 в 16:02
  • #2 xdd
    MarP966 2022-10-02 в 16:07
  • #3 idk what unfair on gold ammo, its in game so its fair everyone can play with gold ammo.
    MarP966 2022-10-02 в 16:09