Quickybaby took me 32 games to get an ace carry
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
109 463
16 806
Halonen's Medal
Halonen's Medal
Destroy at least 2 enemy tanks or tank destroyers in a tank destroyer in one battle.
• The targets must be at least two tiers higher than the player's tank destroyer.
• Can be obtained in Random Battles only.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mines – Standard
Mines
SMV CC-64 Vipera
SMV CC-64 Vipera
Zael08 [WSNT]
03.10.2022 19:09
Without Premium With Premium
Credits 72 975 72 975
Experience 16017 16806
Detailed Report
Statistics for Zael08
Battle efficiency Σ: 6 3533 4 5260 524 2 -
  • DaroKantar [PL-PW] M54 Renegade 2 2
  • Kostic1_CZ FV4004 Conway 1 2
  • michelini1 [-BUNS] ELC EVEN 90 1
  • Magnum__2 [W__K] M40/M43 1 1
  • radekjaromer Progetto M40 mod. 65 5 2 3
  • Zigeuner_aus_Polen [PL-PW] Škoda T 56 3 2 2
  • 7riga [_E-] Object 140 4 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 16/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3533
  • {{ ::replay.translations.damageDealt.sniper }} 900
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 5260
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 524
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,5
Credits With Premium
Received 72 975 72 975
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,522 -8,522
Auto-resupply ammunition -41,410 0 -41,410 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 3,043 0 39,531 0
Time
  • Starting time 19:09
  • Battle duration 11 min 4 s
  • Time of destruction 11 min 3 s
Experience
Received 1 578 79     1 578 79
Fine for causing damage to allies 0 0
Action / Personal missions payout 14 202 1 250     14 202 1 250
Bonus for Premium vehicle tier 237       237  
 
 
Total: 16 017 1329 16 806 1369
  • Version: 1.18.0
  • Server game time: 2022-10-03 19:09
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Zael08

Replay description

Apparentley I've read minimap properly at the begining and chose a good position to defend a flank. Despite poor aiming at the conway, I was a bit shaky within the last one to kill as I knew it's a pretty big numbers game.
And yes. It was my 32nd game in Vipera. Allowed me to finish my missions for Operation Excalibur.
32 games, and I really think this tank is broken op if used properly.

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-10-03 в 19:36
  • #2 Are You serious? I was thrown into a tier 10 game. It's personal choice if You decide to spend credits on ammunition or improved supplies. If You'd watch replay You'd know I used gold ammo only when I wasn't able to load full clip of regular rounds. I don't feel bad about myself, since "gold" ammo was introduced to resupply for credits, everyone should be aware their opponent might press "2" key.
    Zael08 2022-10-03 в 19:43