JA mit ruhe geht es vor ran
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
67 230
1 853
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steppes – Assault
Steppes
O-I
O-I
High_Marshal [G_V_E]
06.10.2022 14:01
Without Premium With Premium
Credits 29 880 29 880
Experience 1235 1853
Detailed Report
Statistics for High_Marshal
Battle efficiency Σ: 3 2338 8 3290 671 2 -
  • senateur25000 Type 58 1
  • 1310henio VK 30.01 (P) 1
  • HerrLeopard_71 Super Hellcat 2 1 1
  • Davidoff52 SMV CC-56 3 2 2
  • krowiorz [FAJ-P] M24E2 Super Chaffee 4
  • wydra450 [K88] Jagdpanther
  • borek002 Pawlack Tank 2 1 2
  • maszkarnik VK 30.02 (D) 1 1
  • VELAS_CZ 45TP Habicha 1 1
  • IventheKid [DEPSC] P.43 bis 2 1
  • balauru6500 Tiger I 2 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 11/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2338
  • {{ ::replay.translations.damageDealt.sniper }} 285
  • {{ ::replay.translations.received.label }} 22
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 18
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3290
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 671
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 3/0
  • {{ ::replay.translations.mileage.label }} 1,69
Credits With Premium
Received 29 880 29 880
Personal Reserves bonus 22 410 22 410
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 52,290 67,230
 
Auto-repair vehicle -2,887 -2,887
Auto-resupply ammunition -3,750 0 -3,750 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 5,653 0 20,593 0
Time
  • Starting time 14:01
  • Battle duration 8 min 23 s
  • Time of destruction 8 min 22 s
Experience
Received 1 235 62     1 235 62
Fine for causing damage to allies 0 0
Personal Reserves bonus 186     186
 
 
Total: 1 235 248 1 853 279
  • Version: 1.18.0
  • Server game time: 2022-10-06 14:01
  • Spawn: II
  • Battle type: Regular
  • Uploaded: High_Marshal

Replay description

No description

Replay's comments (0)