Road to 3rd MoE
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
87 083
2 189
Malinovka – Standard
Malinovka
T-54
T-54
Diamant_303 [ALP-B]
06.10.2022 22:42
Without Premium With Premium
Credits 58 055 58 055
Experience 1459 2189
Detailed Report
Statistics for Diamant_303
Battle efficiency Σ: 3 5464 10 1320 1809 - -
  • lubo1959 [TLCS] Cobra
  • Trompetenpeter87 [GDH] T95
  • kac232 [-WMS-] Object 257 1 4
  • KaeNNN69 [D3T] Char Futur 4 1 4 3
  • DrPagos [CHA0S] Škoda T 50 2 1
  • der_matscher [DI-LE] VK 45.02 (P) Ausf. B 1 1 3
  • ring_meister [LIGAP] Leopard Prototyp A 3
  • Jeogios [CHA0S] TNH T Vz. 51 1 1
  • Ramon321_2018 [P-RAT] Char Futur 4 2 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 22/16
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 5464
  • {{ ::replay.translations.damageDealt.sniper }} 2728
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1320
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1809
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 6,1
Credits With Premium
Received 58 055 58 055
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -11,173 -11,173
Auto-resupply ammunition -91,440 0 -91,440 0
Auto-resupply consumables -43,000 0 -43,000 0
 
Total: -87,558 0 -58,530 0
Time
  • Starting time 22:42
  • Battle duration 12 min 0 s
  • Time of destruction -
Experience
Received 1 459 73     1 459 73
Fine for causing damage to allies 0 0
 
 
Total: 1 459 73 2 189 110
  • Version: 1.18.0
  • Server game time: 2022-10-06 22:42
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Diamant_303

Replay description

92,37%

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-10-06 в 23:01
  • #2 You did it again!
    ok30 2022-10-06 в 23:03
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-10-06 в 23:04