ebola Ace tanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
121 464
2 339
7
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ruinberg – Standard
Ruinberg
Оbject 279
Оbject 279
B4LIM [IC0H]
02.10.2022 22:15
Without Premium With Premium
Credits 62 289 62 289
Experience 1596 2339
Detailed Report
Statistics for B4LIM
Battle efficiency Σ: 6 7936 12 4490 15 5 -
  • Master_of_Disaster01 [FRB] T-22 medium 1 2
  • nemanjat [G-W-] Waffenträger auf E 100 2 3
  • falte76 Object 261
  • kobra_2112 [STRPS] Type 5 Heavy 1 2 5
  • mel544000 IS-4 2 2 1
  • fortif57 AMX M4 mle. 54 1 1
  • wo_bin_ich [FRB] Object 260 1 2
  • WildKaos Controcarro 3 Minotauro 3 1 1
  • Lord_Knoesel_1975 [NIP21] Grille 15 1
  • Cichy_RPG [KANL] Bat.-Châtillon 155 58 2 2
  • Alfons_Kaczorek Strv 103B 1 1
  • stevo78 [S__TS] Controcarro 3 Minotauro 1
  • TheOneAndOnlyJackson [FRB-S] Object 140 2 2 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 32
  • {{ ::replay.translations.shots.hits }} 26/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7936
  • {{ ::replay.translations.damageDealt.sniper }} 2175
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 9
  • {{ ::replay.translations.received.blocked }} 4490
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 15
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,37
Credits With Premium
Received 62 289 62 289
Battle payments 28 030 28 030
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 90,319 121,464
 
Auto-repair vehicle -22,356 -22,356
Auto-resupply ammunition -124,615 0 -124,615 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -82,652 0 -51,507 0
Time
  • Starting time 22:15
  • Battle duration 11 min 53 s
  • Time of destruction 11 min 52 s
Experience
Received 1 485 74     1 485 74
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 111       111  
 
 
Total: 1 596 74 2 339 111
  • Version: 1.18.0
  • Server game time: 2022-10-02 22:15
  • Spawn: I
  • Battle type: Regular
  • Uploaded: B4LIM

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