perfect example of gameplay italian TDs were designed for
Personal Score
Team Score
Detailed Report
Victory
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
86 919
2 022
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ruinberg – Standard
Ruinberg
Controcarro 1 Mk. 2
Controcarro 1 Mk. 2
Taudlitz
11.10.2022 16:15
Without Premium With Premium
Credits 57 946 57 946
Experience 1348 2022
Detailed Report
Statistics for Taudlitz
Battle efficiency Σ: 1 7093 1 3850 208 2 -
  • makkew [-P4-] Object 705 1 1 4
  • tank1928 Kranvagn 3 1
  • DACALAZASARA [UB_F] Progetto M40 mod. 65 1
  • Tery_tehw5 [TAJUT] T95 3
  • Robin_2017 TS-5 2 2
  • marfi5 Caernarvon
  • DEKER27 [1CSK] Prototipo Standard B 1 1
  • Mul4yim [KAFA-] 110 1
  • captainkingsize [RBRNR] Škoda T 56 2
  • Leo1803 Strv 103-0 3
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 19/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7093
  • {{ ::replay.translations.damageDealt.sniper }} 488
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3850
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 208
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,8
Credits With Premium
Received 57 946 57 946
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,082 -1,082
Auto-resupply ammunition -28,750 0 -28,750 0
Auto-resupply consumables 0 0 0 0
 
Total: 28,114 0 57,087 0
Time
  • Starting time 16:15
  • Battle duration 8 min 20 s
  • Time of destruction 8 min 19 s
Experience
Received 1 348 67     1 348 67
Fine for causing damage to allies 0 0
 
 
Total: 1 348 567 2 022 601
  • Version: 1.18.0
  • Server game time: 2022-10-11 16:15
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Taudlitz

Replay description

battle on Ruinberg showcasing italian TD gameplay
14:06 - arriving at standard hulldown position in city
13:45 - shooting first magazine into enemy T95 and strv
reloading
12:36 - retaking position and unloading 2nd magazine into strv and 705
reloading
11:33 - 3rd magazine only one penetration into strv
reloading
10:47 - strv start shooting HE in desperation
10:36 - 4th magazine into Kranwagn and 705
reloading
9:26 - eastern medium flank has fallen and we are encircled in city
8:13 - finall push onto enemy medium in park area
6:58 - killing last enemy TS-5 while bouncing his HEAT

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