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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
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Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 69 634 | 69 634 |
Experience | 2045 | 2996 |
- McDan WZ-120-1G FT 1 2
- mrdaniellerCon Lorraine 50 t 1 2
- _D_Revan WZ-114 3 2
- StarEater123 ISU-152 1
- Largelothar_1 [TRED] LT-432 1
- rzika [RT_66] T-54 ltwt. 2 2
- gold42RUS Charioteer 1
- _SorryIKilledYou_ [MM-G] Strv 103-0
- yandro [U-E-L] Rheinmetall Skorpion G 2
- frelan0 [SEA-M] Conqueror 1 4
- lXxronxXl [FAMA] UDES 14 Alt 5
- algusvev Caernarvon Action X 2 4
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 23/21
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 7599
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 10/9
- {{ ::replay.translations.damageAssisted.ownLabel }} 1499
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/83
- {{ ::replay.translations.mileage.label }} 2,86
Received | 69 634 | 69 634 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -11,788 | -11,788 | ||||
Auto-resupply ammunition | -83,600 | 0 | -83,600 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -25,754 | 0 | 9,063 | 0 |
- Starting time 21:25
- Battle duration 9 min 57 s
- Time of destruction 9 min 56 s
Received | 1 902 | 95 | 1 902 | 95 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 143 | 143 | ||||
Total: | 2 045 | 95 | 2 996 | 143 |
- Version: 1.18.1
- Server game time: 2022-10-15 21:25
- Spawn: II
- Battle type: Regular
- Uploaded: DaDoomTurtle
Replay description
A really intense game and a phenomenal defense for the comeback. Couldn't have done it without the Skorpion on my team.
Before anyone asks why I didn't find immediately find the angle for the Centurion 5/1, which could've given me a Pool's medal, it was because I figured that my teammates had him covered and that it wasn't worth a shell. You will see me opening up the angle right before he got killed because I was having second thoughts and wanted to be able to finish him just in case my teammates didn't kill him. Trusting them definitely worked out. I held my fire because my primary concern was that tanks would push through below me without getting lit and spot the friendly Skorpion. I wanted to be able to clip out those tanks in case the Skorpion missed/bounced his shot. Otherwise, who wouldn't want free damage and a kill? In hindsight, I probably would've been fine if I had killed the Centurion 5/1, but in the moment, I was being very picky with my targets.
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