7 kills 8.9k dmg S. Conqueror
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
116 838
2 231
7
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Highway – Standard
Highway
Super Conqueror
Super Conqueror
Orion_171 [FADGE]
18.10.2022 05:25
Without Premium With Premium
Credits 77 892 77 892
Experience 1487 2231
Detailed Report
Statistics for Orion_171
Battle efficiency Σ: 7 8865 10 4920 1003 6 -
  • sergo_simbolorian333 Löwe 6 2 4
  • CaptGreen AMX 50 Foch 1 2
  • Commander_Joe_2022 [ROT] AE Phase I 3 2 5
  • Expressor_1 Object 703 II 1 2
  • Supindere_stalnoj_2 Rheinmetall Skorpion 1 3
  • TeebirdTF [HTF] M40/M43 1
  • Javelinrocket [USMC8] T110E5 1 1
  • _Dang [1STRG] SMV CC-67 1 1 1
  • 2550 Strv 103-0 1 1
  • Andy_31 Leopard Prototyp A 1
  • MOBILE_LUBE_UNIT [TSBOB] Progetto M35 mod 46 4 2 2
  • Female T57 Heavy Tank
  • Mortv_2 E 75 3 1 5
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 29/27
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8865
  • {{ ::replay.translations.damageDealt.sniper }} 1498
  • {{ ::replay.translations.received.label }} 28
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 21
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 4920
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 11/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1003
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,85
Credits With Premium
Received 77 892 77 892
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -24,022 -24,022
Auto-resupply ammunition -86,140 0 -86,140 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -55,270 0 -16,324 0
Time
  • Starting time 05:25
  • Battle duration 8 min 0 s
  • Time of destruction -
Experience
Received 1 487 74     1 487 74
Fine for causing damage to allies 0 0
 
 
Total: 1 487 74 2 231 111
  • Version: 1.18.1
  • Server game time: 2022-10-18 05:25
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Orion_171

Replay description

Really good game in S. Conq for me. Fire AP only until I had 1 shell left and switched to gold.



13:18 I take the corner in city to put pressure on the tanks still getting into position while taking a little bit of dmg

13:13 first kill

12:29 I perma track an AE Phase that can't pen me and i farm all his hp

11:57 second kill

11:12 third kill

10:21 fourth kill

8:12 fifth kill

8:04 sixth kill

7:46 cupola snipe/blindfire strv 103-0

7:21 seventh kill

Replay's comments (0)