So was kommt nur alle 100.000 Spiele vor
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
36 824
3 281
25
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Standard
Lakeville
Tiger II
Tiger II
Buechsenoeffner67 [DHA]
18.10.2022 22:37
Without Premium With Premium
Credits 22 317 22 317
Experience (x{2} for the first win in a day) 2263 3281
Detailed Report
Statistics for Buechsenoeffner67
Battle efficiency Σ: 3 1280 3 4525 586 - -
  • 36strelok Panhard EBR 75 (FL 10) 6 1 2
  • MantiShitCore [P-P-S] ELC EVEN 90 1
  • uttu [DPWG] Rheinmetall Skorpion G 4
  • szpanek T95
  • Ozgun_Caibula [RO-TS] IS-7 1 2 2
  • foulbasse [SNCB] Controcarro 1 Mk. 2 3
  • Kadriog [-SBN-] Prototipo Standard B
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 12/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1280
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 23
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 14
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 4525
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 3/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 586
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,61
Credits With Premium
Received 22 317 22 317
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -12,365 -12,365
Auto-resupply ammunition -64,560 0 -64,560 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -74,608 0 -60,101 0
Time
  • Starting time 22:37
  • Battle duration 11 min 50 s
  • Time of destruction 11 min 49 s
Experience
Received 1 017 51     1 017 51
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For playing in a Platoon 229     229
 
 
Total: 2 263 102 3 281 154
  • Version: 1.18.1
  • Server game time: 2022-10-18 22:37
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Buechsenoeffner67

Replay description

Mit Tiger II im 10er - Gefecht.
Bin vorsichtig und komme erst in der zweiten Hälfte in Szene. 4.500 Schaden geblockt. Bis zur letzten Minute keinen Schaden. Doch dann nehme ich in der letzten Minute noch drei raus, die denken, ich bin das letzte Opfer, was sie kriegen.
Doch denkste!

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