Just Prog.66 First Gun Mark
Personal Score
Team Score
Detailed Report
Defeat
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
62 649
1 184
Murovanka – Standard
Murovanka
Progetto C50 mod. 66
Progetto C50 mod. 66
Nachtschwalbe [DJJS]
25.10.2022 18:45
Without Premium With Premium
Credits 27 844 27 844
Experience 921 1184
Detailed Report
Statistics for Nachtschwalbe
Battle efficiency Σ: - 2080 5 3100 2166 2 -
  • pb84_2020 Leopard Prototyp A 1 1
  • springen Object 430 3
  • Arek_Lowcaszparek TNH T Vz. 51 2 1 2
  • ezziozz E 75 4 2 1
  • zsolesz30 [ZS-30] T95 1 1
  • D3StR0Z4 [GRIAL] Caliban
  • dani_1970 [TW-BG] Bat.-Châtillon 155 55
  • Vit_Tesar [COME] Cz20_ShPTK_TVP_100_mm
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 10/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2080
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 3100
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 4/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2166
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,39
Credits With Premium
Received 27 844 27 844
Personal Reserves bonus 20 883 20 883
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 48,727 62,649
 
Auto-repair vehicle -16,735 -16,735
Auto-resupply ammunition -33,700 0 -33,700 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -21,708 0 -7,786 0
Time
  • Starting time 18:45
  • Battle duration 9 min 4 s
  • Time of destruction 8 min 19 s
Experience
Received 526 26     526 26
Fine for causing damage to allies 0 0
Personal Reserves bonus 395 78     395 78
 
 
Total: 921 104 1 184 117
  • Version: 1.18.1
  • Server game time: 2022-10-25 18:45
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Nachtschwalbe

Replay description

I have to admit that this one was frustrating.

I do not like this tank and I think the changes to this map made it different but definitely not better.

Srsly this tank has horrible gunhandling, s**t dpm, barely any armor, dispersion is ridiculous and mobility is absolutely lackluster (especially backwards speed and specific power). These things alone wouldn't be bad — they might even be completely acceptable — but all in one package?. This tank isn't balanced, it's bad. Why did WG designate this line as heavies and the other as td's? This line plays more like heavy meds or med/td-hybrids. I don't even want *everything* fixed but at least *something*.

Sry about this. Guess I had a bit to say there...

Replay's comments (0)