Master in T-50-2
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
68 154
2 664
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Province – Standard
Province
T-50-2
T-50-2
_CPT_ArnAud_ [DUST-]
05.11.2022 01:20
Without Premium With Premium
Credits 22 650 22 650
Experience 1981 2664
Detailed Report
Statistics for _CPT_ArnAud_
Battle efficiency Σ: 4 2511 14 - 595 4 -
  • ruxa2033 VK 30.01 (H)
  • moose99 [TAD] VK 16.02 Leopard 4 2
  • Prol4mer Type T-34 1 2
  • pikselator2000 [BESNI] Cromwell 1 5
  • astra0404 Pz.Kpfw. IV Ausf. H 1
  • Amaranth81 25TP KSUST II 4
  • Red1srb [K4OS] M24 Chaffee
  • Holy_Gan [BGFRE] M36 Jackson 5 7
  • Magnitomaniagames VK 30.01 (H) 1
  • Rubicon_27 VK 30.01 (P) 1 4
  • FezaBey [PIVE2] Pawlack Tank 1
  • Rojst [BWF1] SU-100Y 3
  • perke109763 Hummel
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 58
  • {{ ::replay.translations.shots.hits }} 45/28
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2511
  • {{ ::replay.translations.damageDealt.sniper }} 1345
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 595
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,83
Credits With Premium
Received 22 650 22 650
Personal Reserves bonus 18 932 18 932
Battle payments 11 359 11 359
Achievements 2 592 2 592
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 55,533 68,154
 
Auto-repair vehicle -10,626 -10,626
Auto-resupply ammunition -38,864 0 -38,864 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 3,043 0 15,664 0
Time
  • Starting time 01:20
  • Battle duration 9 min 15 s
  • Time of destruction 9 min 9 s
Experience
Received 880 44     880 44
Achievements 486 24     486 24
Fine for causing damage to allies 0 0
For military maneuvers 306     306
Bonus for Premium vehicle tier 615       615  
 
 
Total: 1 981 374 2 664 408
  • Version: 1.18.1
  • Server game time: 2022-11-05 01:20
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _CPT_ArnAud_

Replay description

Very unlucky at the end...

Replay's comments (0)