Skorpion G (+2mm , almost 2k base xp)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
294 459
16 531
Halonen's Medal
Halonen's Medal
Destroy at least 2 enemy tanks or tank destroyers in a tank destroyer in one battle.
• The targets must be at least two tiers higher than the player's tank destroyer.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
Rheinmetall Skorpion G
Rheinmetall Skorpion G
StarSpieler_Aleks [_RLD_]
06.11.2022 14:54
Without Premium With Premium
Credits 117 537 117 537
Experience (x{2} for the first win in a day) 14563 16531
Detailed Report
Statistics for StarSpieler_Aleks
Battle efficiency Σ: 4 6417 12 - 1792 3 -
  • plaiman_2013 [F-N-X] 121B 1 2
  • Abdul_191 Panhard EBR 90 1 1
  • KiLLNWO [-FBF-] 212A 2 1
  • RageAgainstTheTank [ORBIT] E 100 1 2
  • _RapidStar_ [GRE3N] T92 1 1
  • IDanariaI [ALP-J] SU-130PM 1 1
  • Pannoman [WAR--] Object 261
  • Panzer_Joerg [TF-V] Object 777 Version II 3 2
  • lokib231 Lorraine 40 t 1
  • olddirtytshirt T-100 LT 2 2
  • ALI71_sniper [GFD1] Kunze Panzer 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 14/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6417
  • {{ ::replay.translations.damageDealt.sniper }} 2229
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1792
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,03
Credits With Premium
Received 117 537 117 537
Personal Reserves bonus 88 153 88 153
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 235,690 294,459
 
Auto-repair vehicle -2,310 -2,310
Auto-resupply ammunition -60,810 0 -60,810 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 166,570 0 225,339 0
Time
  • Starting time 14:54
  • Battle duration 11 min 57 s
  • Time of destruction -
Experience
Received 1 968 98     1 968 98
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 2 952 441     2 952 441
For tactical training 1 476     1 476
For military maneuvers 368     368
Action / Personal missions payout 5 904 0     5 904 0
Bonus for Premium vehicle tier 295       295  
 
 
Total: 14 563 1005 16 531 1103
  • Version: 1.18.1
  • Server game time: 2022-11-06 14:54
  • Spawn: II
  • Battle type: Regular
  • Uploaded: StarSpieler_Aleks

Replay description

The Map is FISHERMANS BAY

At the start, I went to the left side to the bushes and shot some spotted enemies.(First Shot, which did damage was around 13:21. The other timestamps indicate the time where other shots happended,(12:43,11:31). Afterwards, I saw that the 121b pushed and was alone.(10:30,10:20). So I killed him with 2 shots. After that action, I saw that the city was lost, so I went back and defended the base. I sneaked a shot on the E100 crossing the middle part and killed the Obj.777 ll (6:00) After we managed to get the situation under control, I went the 1 Line down to hunt the enemy T-100 LT.(5:13) And after I killed the arty(with an ammorack around 4:12), I went to the city and made quick work of the E100.

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