Link: Link copied to clipboard
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Halonen's Medal
Destroy at least 2 enemy tanks or tank destroyers in a tank destroyer in one battle.
• The targets must be at least two tiers higher than the player's tank destroyer. • Can be obtained in Random Battles only. |
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 117 537 | 117 537 |
Experience (x{2} for the first win in a day) | 14563 | 16531 |
- plaiman_2013 [F-N-X] 121B 1 2
- Abdul_191 Panhard EBR 90 1 1
- KiLLNWO [-FBF-] 212A 2 1
- RageAgainstTheTank [ORBIT] E 100 1 2
- _RapidStar_ [GRE3N] T92 1 1
- IDanariaI [ALP-J] SU-130PM 1 1
- Pannoman [WAR--] Object 261
- Panzer_Joerg [TF-V] Object 777 Version II 3 2
- lokib231 Lorraine 40 t 1
- olddirtytshirt T-100 LT 2 2
- ALI71_sniper [GFD1] Kunze Panzer 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 14/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6417
- {{ ::replay.translations.damageDealt.sniper }} 2229
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 3
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 10/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 1792
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,03
Received | 117 537 | 117 537 | ||||
Personal Reserves bonus | 88 153 | 88 153 | ||||
Action / Personal missions payout | 30 000 | 30 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 235,690 | 294,459 | ||||
Auto-repair vehicle | -2,310 | -2,310 | ||||
Auto-resupply ammunition | -60,810 | 0 | -60,810 | 0 | ||
Auto-resupply consumables | -6,000 | 0 | -6,000 | 0 | ||
Total: | 166,570 | 0 | 225,339 | 0 |
- Starting time 14:54
- Battle duration 11 min 57 s
- Time of destruction -
Received | 1 968 | 98 | 1 968 | 98 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 2 952 | 441 | 2 952 | 441 | ||
For tactical training | 1 476 | 1 476 | ||||
For military maneuvers | 368 | 368 | ||||
Action / Personal missions payout | 5 904 | 0 | 5 904 | 0 | ||
Bonus for Premium vehicle tier | 295 | 295 | ||||
Total: | 14 563 | 1005 | 16 531 | 1103 |
- Version: 1.18.1
- Server game time: 2022-11-06 14:54
- Spawn: II
- Battle type: Regular
- Uploaded: StarSpieler_Aleks
Replay description
The Map is FISHERMANS BAY
At the start, I went to the left side to the bushes and shot some spotted enemies.(First Shot, which did damage was around 13:21. The other timestamps indicate the time where other shots happended,(12:43,11:31). Afterwards, I saw that the 121b pushed and was alone.(10:30,10:20). So I killed him with 2 shots. After that action, I saw that the city was lost, so I went back and defended the base. I sneaked a shot on the E100 crossing the middle part and killed the Obj.777 ll (6:00) After we managed to get the situation under control, I went the 1 Line down to hunt the enemy T-100 LT.(5:13) And after I killed the arty(with an ammorack around 4:12), I went to the city and made quick work of the E100.
Replay's comments (0)