NA - 60TP great team play for da win
Personal Score
Team Score
Detailed Report
Victory
III class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
60 443
2 052
32
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Pilsen – Standard
Pilsen
60TP Lewandowskiego
60TP Lewandowskiego
DivineMachineThe1st [-IGC-]
08.11.2022 03:47
Without Premium With Premium
Credits 40 295 40 295
Experience 1596 2052
Detailed Report
Statistics for DivineMachineThe1st
Battle efficiency Σ: 3 4307 1 1900 402 1 -
  • DO_BRAIN [NFCF] T110E5
  • zfissette [EMPTY] AMX M4 mle. 54 1
  • IceCold316 [S_T] Leopard 1
  • 13BRedleg [DRK] Grille 15 1
  • VOODOO68 WZ-111 model 5A 1
  • tracktorboy [OLDMN] AMX 50 Foch B 1 1
  • Subcob [DRK] Strv 103B 1
  • xX_ArtBlack_Xx [N00T] Progetto M40 mod. 65 2 1
  • DeathToTheRed Strv 103B 1 1
  • _Naqoyqatsi_ [PSYCO] G.W. E 100 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 8/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4307
  • {{ ::replay.translations.damageDealt.sniper }} 550
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1900
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 402
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 89/0
  • {{ ::replay.translations.mileage.label }} 2,17
Credits With Premium
Received 40 295 40 295
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,140 -25,140
Auto-resupply ammunition -52,570 0 -52,570 0
Auto-resupply consumables 0 0 0 0
 
Total: -37,415 0 -17,267 0
Time
  • Starting time 03:47
  • Battle duration 9 min 4 s
  • Time of destruction 9 min 3 s
Experience
Received 912 46     912 46
Fine for causing damage to allies 0 0
For tactical training 684     684
 
 
Total: 1 596 46 2 052 69
  • Version: 1.18.1
  • Server game time: 2022-11-08 03:47
  • Spawn: I
  • Battle type: Regular
  • Uploaded: DivineMachineThe1st

Replay description

Every so often, the team comes together for the win. ;)