T28 has ONE job. Do it!
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
99 193
4 768
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Pearl River – Standard
Pearl River
T28
T28
bounceMeIfYouCan [LABE]
06.11.2022 00:57
Without Premium With Premium
Credits 36 738 36 738
Experience (x{2} for the first win in a day) 3496 4768
Detailed Report
Statistics for bounceMeIfYouCan
Battle efficiency Σ: 3 4141 5 1350 - 1 -
  • 8ma_plaga GSOR 1008 1
  • p_b35 Löwe 1 2 3
  • szeryf25 [HOOLS] M40/M43
  • ASTRO__1 [CS-MD] EMIL 1951 1
  • Michauu4277 Object 252U Defender 1 3
  • krzyko123 Bat.-Châtillon Bourrasque 1
  • joseph1pl [PLP] TNH 105/1000 2 2 2
  • Coolcat321 M40/M43
  • Ninjaworriar Object 703 II 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 12/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4141
  • {{ ::replay.translations.damageDealt.sniper }} 412
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 1350
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,5
Credits With Premium
Received 36 738 36 738
Personal Reserves bonus 27 554 27 554
Battle payments 16 532 16 532
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 80,824 99,193
 
Auto-repair vehicle -4,947 -4,947
Auto-resupply ammunition -13,780 0 -13,780 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 42,097 0 60,466 0
Time
  • Starting time 00:57
  • Battle duration 4 min 43 s
  • Time of destruction 4 min 42 s
Experience
Received 1 271 64     1 271 64
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 954 192     954 192
 
 
Total: 3 496 320 4 768 384
  • Version: 1.18.1
  • Server game time: 2022-11-06 00:57
  • Spawn: II
  • Battle type: Regular
  • Uploaded: goomStar

Replay description

Allow your team to gain map control and using their guns, without losing their hitpoints.

I wish I would have been smart and aware enough to save the brave Renegade.

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