Controcarro 1 Mk. 2, Ghost Town, Standard
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
78 663
14 729
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
Controcarro 1 Mk. 2
Controcarro 1 Mk. 2
matkop12 [SPINA]
25.11.2022 19:59
Without Premium With Premium
Credits 34 961 34 961
Experience 14141 14729
Detailed Report
Statistics for matkop12
Battle efficiency Σ: 2 3575 4 3170 917 1 -
  • ti_ [T-17B] Kampfpanzer 50 t 1
  • HessoJa3terak Tiger II 1 2
  • OrlandoBRG [AKO-U] T30
  • lucianmuresan161233 [RO-MW] T110E4 3 1
  • abo_jamejim [KILRS] P.44 Pantera 2 2
  • bolek3111 M46 Patton 3 1 4
  • Kliminis [LGV] 110 2
  • styrax13 [LCHP] WZ-120-1G FT 1
  • czDRTICcz1 [SEVER] Strv 103-0 2 1 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3575
  • {{ ::replay.translations.damageDealt.sniper }} 881
  • {{ ::replay.translations.received.label }} 20
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 3170
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 917
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,95
Credits With Premium
Received 34 961 34 961
Personal Reserves bonus 26 221 26 221
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 61,182 78,663
 
Auto-repair vehicle -13,563 -13,563
Auto-resupply ammunition -15,300 0 -15,300 0
Auto-resupply consumables 0 0 0 0
 
Total: 32,319 0 49,800 0
Time
  • Starting time 19:59
  • Battle duration 5 min 15 s
  • Time of destruction -
Experience
Received 1 176 59     1 176 59
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 764 267     1 764 267
For tactical training 617     617
Action / Personal missions payout 10 584 0     10 584 0
 
 
Total: 14 141 326 14 729 356
  • Version: 1.18.1
  • Server game time: 2022-11-25 19:59
  • Spawn: II
  • Battle type: Regular
  • Uploaded: matkop12

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