Incredible shots (4 in a row) through a SMALL window + Kill
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Personal Score
Team Score
Detailed Report
Defeat
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
30 429
1 330
Ghost Town – Standard
FV304
vladdemo1 [KRUT]
Without Premium | With Premium | |
---|---|---|
Credits | 20 286 | 20 286 |
Experience | 1108 | 1330 |
Battle efficiency
Σ:
2
2184
13
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-
-
-
- 5marsik [UA_P_] IS-6 3
- blackkiller2010 T-150 4
- m1986_2015 T28 Concept 4
- 13Region___ [KIEB0] SU-122-44
- assassin1771 [UATUA] Challenger 1 1
- Slepoi_zp Škoda T 25 1
- Robik_0585 [AAHMT] M24E2 Super Chaffee
- marcikillerviel T78
- B_A_L_A_M_U_T48 ISU-152
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 37
- {{ ::replay.translations.shots.hits }} 15/1
- {{ ::replay.translations.shots.heHits }} 20
- {{ ::replay.translations.damageDealt.total }} 2184
- {{ ::replay.translations.damageDealt.sniper }} 1900
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,92
Credits
With Premium
Received | 20 286 | 20 286 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -1,980 | -1,980 | ||||
Auto-resupply ammunition | -9,250 | 0 | -9,250 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 9,056 | 0 | 19,199 | 0 |
Time
- Starting time 20:22
- Battle duration 14 min 36 s
- Time of destruction 14 min 19 s
Experience
Received | 443 | 22 | 443 | 22 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 665 | 66 | 665 | 66 | ||
Total: | 1 108 | 88 | 1 330 | 99 |
- Version: 1.18.1
- Server game time: 2022-11-27 20:22
- Spawn: II
- Battle type: Regular
- Uploaded: vladdemo1
Replay description
After the enemy hid behind the house, I noticed a SMALL window, which I decided to start shooting at. Surprisingly, the first hit worked. And then the other flew without a miss and destroyed the enemy tank!
13:00 - 12:56 - First hit through a small window
12:48 - 12:45 - Second hit through that window
12:36 - 12:33 - Next hit through a small window
12:25 - 12:22 - Boom (The fourth consecutive hit destroyed the tank).
After these shots, I realized tht the replay must get into RNG :)
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