Still not quite sure what happened to my counterpart
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
104 682
9 270
32
Kolobanov's Medal
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.) Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pearl River – Encounter
Pearl River
Strv 103B
Strv 103B
JeffXandra
23.11.2022 18:11
Without Premium With Premium
Credits 43 121 43 121
Experience 8652 9270
Detailed Report
Statistics for JeffXandra
Battle efficiency Σ: 7 5265 6 2180 1199 1 -
  • BudBomber M-IV-Y 1 3
  • Kackley1313 [DHO-X] Leopard 1 2 1 1
  • Raul97 [EMAIL] Strv 103B 1
  • Bayouman1966 [-DOW-] M40/M43
  • Frosty340 [_RTF_] Bat.-Châtillon 25 t AP 1 2
  • 23_oblomack2429 G.W. E 100 2
  • romhablondiny [WPP] Bat.-Châtillon 25 t AP 1 2
  • fabianmaga [VEXER] Strv S1 1 1
  • sat72 TS-5 2 1 2
  • DonHitMeNow AMX M4 mle. 49 Liberté 1 1 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 21/16
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 5265
  • {{ ::replay.translations.damageDealt.sniper }} 1905
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 2180
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1199
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/3
  • {{ ::replay.translations.mileage.label }} 2,06
Credits With Premium
Received 43 121 43 121
Action / Personal missions payout 40 000 40 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,342 -14,342
Auto-resupply ammunition -25,980 0 -25,980 0
Auto-resupply consumables 0 0 0 0
 
Total: 42,799 0 64,360 0
Time
  • Starting time 18:11
  • Battle duration 12 min 38 s
  • Time of destruction 12 min 37 s
Experience
Received 1 236 62     1 236 62
Fine for causing damage to allies 0 0
Action / Personal missions payout 7 416 0     7 416 0
 
 
Total: 8 652 62 9 270 93
  • Version: 1.18.1
  • Server game time: 2022-11-23 18:11
  • Spawn: II
  • Battle type: Regular
  • Uploaded: JeffXandra

Replay description

Pearl River Encounter Southeast Spawn, Top Tier (+2)

Went to overwatch the cap, but our team started poorly, getting beaten badly in center and having some of their enemy move on cap before we could. Given we had superior numbers by cap, I attempted to focus on the center but we were down 0-5 very quickly.

My first kill came to make it 5-9 when their center team rushed our cap to kill a camping TD and our arty. Things did not improve and it went to 6-12 with all our three remaining tanks around cap. I went ahead and started capping but my teammates decided to stand and fight just outside of it.

Watching the southern approach (i.e. from my spawn) Their badly damaged mediums came at us head first and I traded some health to make sure they were dealt with. The rest of their team focused on my teammates and their arty made it 10-14.

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