Just Maus Things (Jingles notice meeee :D)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
175 664
4 446
7
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Redshire – Standard
Redshire
Maus
Maus
danigerard4
30.11.2022 13:44
Without Premium With Premium
Credits 73 776 73 776
Experience (x{2} for the first win in a day) 2964 4446
Detailed Report
Statistics for danigerard4
Battle efficiency Σ: 4 5824 10 7620 3460 5 -
  • Punisher_fromUkraine [NGUUA] FV4201 Chieftain Proto 2 1
  • pitch1101 [-LML-] Tiger II 1 1
  • Benkku2005 IS-7 2
  • deathbyxs [T-S_K] M46 Patton 4 2 1
  • luc1_accurate [L-C-W] SU-130PM 1 1
  • Ivanil2001 [XAH] AMX 65 t 8 2
  • kuko1253 M46 Patton 1
  • brabuscina Strv 103-0 6 1 3
  • bartoss2000 [-NT-] Super Conqueror
  • Omyneral [PX2] Char Futur 4 4 1 2
  • Taemu Škoda T 56 1
  • BusinessPark [FADD] Kampfpanzer 07 RH 1 1
  • Danil13_2015 T95/FV4201 Chieftain 2 2 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 15/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5824
  • {{ ::replay.translations.damageDealt.sniper }} 2084
  • {{ ::replay.translations.received.label }} 36
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 30
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 7620
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3460
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,12
Credits With Premium
Received 73 776 73 776
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -26,140 -26,140
Auto-resupply ammunition -18,190 0 -18,190 0
Auto-resupply consumables -10,000 0 -10,000 0
 
Total: 84,446 0 121,334 0
Time
  • Starting time 13:44
  • Battle duration 7 min 38 s
  • Time of destruction 7 min 37 s
Experience
Received 1 482 74     1 482 74
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 964 648 4 446 722
  • Version: 1.19.0
  • Server game time: 2022-11-30 13:44
  • Spawn: I
  • Battle type: Regular
  • Uploaded: danigerard4

Replay description

Well i was top tier and just drove through the enemy team.

Replay's comments (0)