Object 780
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
156 668
2 998
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Studzianki – Standard
Studzianki
Object 780
Object 780
Machiavelli_13
06.12.2022 00:47
Without Premium With Premium
Credits 69 630 69 630
Experience 2353 2998
Detailed Report
Statistics for Machiavelli_13
Battle efficiency Σ: 3 8931 8 4480 441 1 -
  • El_COCHABAMBA [AMIG0] Bat.-Châtillon 155 58 1
  • 1111ciasto [SYIH] Vz. 55 2 2
  • 19Skalpi T30 1 2
  • prinzvonsavoja Strv 103-0 1 1
  • NonServiam [UA-TX] AMX M4 mle. 51 2 1 2
  • kadioglu_33 Controcarro 1 Mk. 2 2 2
  • Jindras Leopard 1 5 1 3
  • miklos965 Škoda T 50 2 1 3
  • SimonGabriel [OTZ-] Leopard 1 1
  • Jony40 VK 45.02 (P) Ausf. B 1 1 1
  • Grejgrej TVP T 50/51 1
  • LUXIO334 Conqueror 1
  • dimaciej_xD T 55A 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 20/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8931
  • {{ ::replay.translations.damageDealt.sniper }} 3682
  • {{ ::replay.translations.received.label }} 21
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 4480
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 441
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,34
Credits With Premium
Received 69 630 69 630
Action / Personal missions payout 52 223 52 223
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -26,016 -26,016
Auto-resupply ammunition -124,800 0 -124,800 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: -34,963 0 -148 0
Time
  • Starting time 00:47
  • Battle duration 9 min 30 s
  • Time of destruction -
Experience
Received 1 289 64     1 289 64
Fine for causing damage to allies 0 0
Action / Personal missions payout 967 0     967 0
Bonus for Premium vehicle tier 97       97  
 
 
Total: 2 353 64 2 998 96
  • Version: 1.19.0
  • Server game time: 2022-12-06 00:47
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Machiavelli_13

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