Supertest replay
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
184 296
2 243
7
Safe Haven – Standard
Safe Haven
Panhard EBR 105
Panhard EBR 105
Hermen_IQlowRolled [CP1UM]
10.12.2022 13:42
Without Premium With Premium
Credits 51 193 51 193
Experience 1593 2243
Detailed Report
Statistics for Hermen_IQlowRolled
Battle efficiency Σ: 3 5802 8 1 1442 3 -
  • Savage_Dodge [T-34M] 60TP Lewandowskiego 1 4
  • DeathKnlghtBG [ENJ0Y] Type 5 Heavy
  • xNoM3rcyx [TYT4N] STB-1
  • SimchoL [ENJ0Y] Object 268 Version 4
  • pjppereira [RDDTX] Grille 15 2 3
  • rommelcz2 [666CZ] FV4004 Conway 1 1 2
  • Tucko_Maty AE Phase I 2 1
  • ironscraper Panhard EBR 105 2
  • pyropetr Controcarro 1 Mk. 2 2
  • Evangelosk [ANGR] Lorraine 50 t 1 1
  • evet456 WZ-120 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 23/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5802
  • {{ ::replay.translations.damageDealt.sniper }} 1432
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1442
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 11,72
Credits With Premium
Received 51 193 51 193
Personal Reserves bonus 38 395 38 395
Battle payments 23 037 23 037
Action / Personal missions payout 38 395 38 395
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 151,020 184,296
 
Auto-repair vehicle -16,293 -16,293
Auto-resupply ammunition -66,160 0 -66,160 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 28,567 0 61,843 0
Time
  • Starting time 13:42
  • Battle duration 13 min 29 s
  • Time of destruction -
Experience
Received 1 300 65     1 300 65
Fine for causing damage to allies 0 0
Personal Reserves bonus 294     294
For military maneuvers 245     245
For playing in a Platoon 293     293
 
 
Total: 1 593 800 2 243 833
  • Version: 1.19.0
  • Server game time: 2022-12-10 13:42
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Hermen_IQlowRolled

Replay description

EBR

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-12-10 в 14:33