dai ke zi win!
Personal Score
Team Score
Detailed Report
Victory
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
87 740
3 496
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
Object 268 Version 4
Object 268 Version 4
INVALID_NAME_NULL [-NGA-]
09.12.2022 10:31
Without Premium With Premium
Credits 36 558 36 558
Experience (x{2} for the first win in a day) 2616 3496
Detailed Report
Statistics for INVALID_NAME_NULL
Battle efficiency Σ: 1 4601 2 1670 441 - -
  • KoraggedSalmon6 STB-1 2 1
  • azul_roma89 T-100 LT 1
  • Dragonman3ll [MCRD_] 121B 1 1
  • SOXL [STRM] AMX M4 mle. 54 1
  • jrvjlv [-IDG-] AMX M4 mle. 54 1 1
  • ArvizuMF [SMA] Object 268 Version V 1 1 1
  • bigtankleader STB-1 1 1
  • DiscipleOfSped [COMAF] ST-II
  • PavedByDave 114 SP2 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 7/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4601
  • {{ ::replay.translations.damageDealt.sniper }} 1318
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1670
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 441
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,57
Credits With Premium
Received 36 558 36 558
Action / Personal missions payout 27 419 27 419
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,347 -14,347
Auto-resupply ammunition -68,000 0 -68,000 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -58,370 0 -34,607 0
Time
  • Starting time 10:31
  • Battle duration 5 min 0 s
  • Time of destruction 4 min 59 s
Experience
Received 879 44     879 44
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 660 0     660 0
For playing in a Platoon 198     198
 
 
Total: 2 616 88 3 496 132
  • Version: 1.19.0
  • Server game time: 2022-12-09 10:31
  • Spawn: I
  • Battle type: Regular
  • Uploaded: INVALID_NAME_NULL

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