Kill Shot while falling and doing a somersault
Personal Score
Team Score
Detailed Report
Victory
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
169 134
7 632
32
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Cliff – Encounter
Cliff
AMX M4 mle. 54
AMX M4 mle. 54
Madi_kom_Wonkru [H0L1]
19.12.2022 02:08
Without Premium With Premium
Credits 59 345 59 345
Experience 7138 7632
Detailed Report
Statistics for Madi_kom_Wonkru
Battle efficiency Σ: 2 7044 1 2280 797 3 -
  • janeck00 [_MM_] Object 263
  • samboCrizzz [DJSKY] T110E5 1 2
  • poly60 [AUDXA] T95/FV4201 Chieftain 1 1
  • CIPKO_DUPKO [SOKIL] Spähpanzer Ru 251 1 1 1
  • bg_nik1 [6SEPT] T-54 1 3
  • RenamedUser_503904017 Leopard 1
  • bubiblocksberg Char Mle. 75 2
  • ArkadiuszBergman [TSTRM] Manticore 1
  • Theemon Tortoise 1 1
  • Madi_kom_Wonkru [H0L1] AMX M4 mle. 54
  • BaldHobbit [N_JOY] Conqueror Gun Carriage
  • Ichabod_Crane [N1C3] Panhard EBR 90 2
  • Masmbulldown_FPS Object 268 Version 4 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 7044
  • {{ ::replay.translations.damageDealt.sniper }} 2845
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 2280
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 797
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,58
Credits With Premium
Received 59 345 59 345
Battle payments 26 705 26 705
Action / Personal missions payout 44 509 44 509
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 130,559 169,134
 
Auto-repair vehicle -28,242 -28,242
Auto-resupply ammunition -88,470 0 -88,470 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -6,153 0 32,422 0
Time
  • Starting time 02:08
  • Battle duration 5 min 50 s
  • Time of destruction 5 min 45 s
Experience
Received 988 49     988 49
Fine for causing damage to allies 0 0
For military maneuvers 185     185
Action / Personal missions payout 5 928 1 250     5 928 1 250
For playing in a Platoon 222     222
 
 
Total: 7 138 1484 7 632 1509
  • Version: 1.19.0
  • Server game time: 2022-12-19 02:08
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Madi_kom_Wonkru

Replay description

Time left: 9:20
At the end of the game, I still try to get the Obj 286 V4 by going down the hill. When I roll over while falling down, I can still take the shot lying on my head and get credit for the kill.

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