Obj 277 ace, 9,7k combined
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
119 171
7 095
7
Cliff – Standard
Object 277
Mini_marksman [OPFS]
Without Premium | With Premium | |
---|---|---|
Credits | 59 447 | 59 447 |
Experience (x{5} for the first win in a day) | 7095 | 7095 |
Battle efficiency
Σ:
2
4356
5
1330
5532
6
-
- Curidacus Leopard 1 1
- Totolein [STWF] Progetto M40 mod. 65
- luolapossu [KLENU] IS-7
- TrollSwish [SNIKI] Controcarro 3 Minotauro 1 1
- Urgosh [SNIKI] Controcarro 3 Minotauro
- seriful [GO-LD] Controcarro 3 Minotauro
- VIP_GOLD_DUISEN_8 Maus 1 3
- napaljeni_tenkista [_RBA_] Оbject 279 1
- cati98 [BB-RO] Leopard 1 3 2
- Mclareen [EVY] FV215b 1 3 2
- Waringsoo Object 140
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 12/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4356
- {{ ::replay.translations.damageDealt.sniper }} 522
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 5
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1330
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 6
- {{ ::replay.translations.damaged }} 6/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 5532
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,57
Credits
With Premium
Received | 59 447 | 59 447 | ||||
Action / Personal missions payout | 59 724 | 59 724 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -23,288 | -23,288 | ||||
Auto-resupply ammunition | -22,700 | 0 | -22,700 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 70,183 | 0 | 70,183 | 0 |
Time
- Starting time 12:32
- Battle duration 6 min 9 s
- Time of destruction -
Experience
Received | 1 290 | 65 | 1 290 | 65 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x5 | x5 | x5 | x5 | ||
Action / Personal missions payout | 645 | 0 | 645 | 0 | ||
Total: | 7 095 | 325 | 7 095 | 325 |
- Version: 1.19.0
- Server game time: 2022-12-23 12:32
- Spawn: I
- Battle type: Regular
- Uploaded: Mini_marksman
Replay description
Great game on Cliff in the 277. I really like trying to take this position and deny the enemy meds/lights to rush in there and it worked great. It doesn't always work out, but when you're playing in a fast heavy tank like this I'm usually the first one into this position, or reach at the same time as the mediums. I lost a bit more HP than I was hoping for which is why I played a bit more passively and hid behind cover the whole time, but it worked out well.
Replay's comments (0)